⚡ D2R: RUNE TRACKER
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Diablo 2 Druid Skills and Synergies

Explore all 30 Diablo 2 Resurrected Druid skills, prerequisites, synergies and rank values. Plan your build with the free D2R skill calculator.

Open the free D2R Skill Calculator & Build Planner and choose Druid from the class tabs.

Diablo II skill calculator and build-planning reference

Plan skill allocations for all eight classes, including the Reign of the Warlock class. Each tree uses the released game's page, row and column positions. The planner distinguishes invested points from bonus skill levels, enforces prerequisites and level limits, and stores named builds on this device within the selected profile.

Skill points, bonuses and saved builds

Characters earn one skill point per level after level 1. Den of Evil, Radament and Izual together award four additional skill points per difficulty, for up to twelve quest points and a maximum of 110 points at level 99. Select the rewards actually earned rather than assuming every quest is complete. A skill's unlock level also limits how quickly further points can be invested.

The current allocation uses your selected level. Target allocations use a level-99 point budget with the selected quest points. Bonus skill levels do not spend earned points and do not fulfill prerequisites. Some mechanics specifically use invested points rather than effective skill levels. Each build retains its edition and patch; changing a patch does not silently discard its allocation.

Create, rename or duplicate builds, add notes and leveling checkpoints, and export a backup before clearing browser data. Local saves do not synchronize between devices. Build sharing excludes private notes. The calculator is a planning reference, not a full gear, enemy-resistance or combat simulation.

Each saved build belongs to one class. You can keep multiple builds for the same class. The saved-build dropdown switches plans, while class tabs resume a matching plan or open a temporary experiment without requiring a save or changing existing builds. On phones and installed web apps, open this reference from the app menu rather than a floating shortcut over the trees.

Equipment, +skills and synergy accounting

Open +Skills beside level and quests to enter manual all/class, tree, elemental-type or individual skill bonuses. Open Gear to search compatible unique, set and runeword items by name, set variable skill rolls, or enter a generic bonus for an undecided slot. Manual bonuses and equipment add together; do not enter the same item twice in both places. The complete equipment and charm configuration is saved, backed up and shared with the build. A selected item's version remains pinned rather than silently changing its rolls when you compare build patches.

Annihilus adds one to all skills. Hellfire Torch adds three to its particular class; this skill bonus is fixed, and a different-class Torch adds no class skill levels. Skill grand charms add to the selected tree. Classic cannot use these charms. Distinct set pieces activate their eligible piece, partial and full-set bonuses; wearing the same set ring twice does not manufacture a missing piece. A completed set receives a decorative glow, not an additional calculated bonus.

Invested points, manual bonuses and equipment contributions are displayed separately. An effective rank above twenty is blue; an icon with the maximum invested points has a green border. General +skills do not learn a skill or fulfill its prerequisites. A direct individual skill grant can make a skill usable without investing, but never creates invested synergy points.

Most damage synergies use invested points only. Read each skill's reference breakdown: effective-level passives and masteries are explicitly distinguished, including Skeleton Mastery references. Supported Sorceress damage components include applicable Fire or Lightning Mastery and verified equipment percentage-skill-damage modifiers. These percentage modifiers are additive with mastery and multiply the synergized component. Cold Mastery instead reduces enemy resistance; it does not multiply displayed raw cold damage.

This is not a complete combat simulator. Enemy resistance, immunities, PvP penalties, weapon damage, summons, triggered spells, item auras and some missile/hit-frequency calculations require additional models. Unsupported tooltip values are marked not calculated, not filled with guessed numbers. Random item properties must be entered explicitly and are not all granted at once.

Choose a class or skill tree using its named tab. Click or tap a skill square to invest one point; hold its icon to maximize invested points. Right-click or use minus to remove one point, or hold minus to remove eligible invested points without breaking prerequisites. Click the rank, or hold it, to enter an exact invested-point count. Hover with a mouse or use the plus control for skill details. Scrolling cancels a pending hold. Bonuses are separate from invested points.

Green synergy lines flow from contributing skills into the active skill. In single-tree phone view, the S toggle pins incoming synergies even when using a PC mouse. Cross-tree sources appear as green ghost skills at their own level rows; click or tap a ghost to open its source tree without spending points. The destination stays green until you hover over or interact with it.

Choosing a D2R skill calculator

Looking for the best D2R skill calculator for your build? Compare class and patch coverage, prerequisite checks, hard-point synergy accounting and gear bonus handling. This free skill calc supports Amazon, Assassin, Barbarian, Druid, Necromancer, Paladin, Sorceress and Warlock, on PC and phone. It is a build-planning tool, not a ranked build guide or a guarantee of the strongest setup.

Browse all Diablo 2 skill trees and class references. Use runeword recipes, unique equipment, set bonuses, Horadric Cube crafting and Terror Zone farming references alongside your build.

The seven original classes use skill art from Blizzard's official Arreat Summit archive. Warlock icons are cropped from user-supplied in-game skill-tree screenshots, not downloaded from that archive or another gaming site.

Released patch comparison

Available snapshots: 3.2.92777 and 3.3.93847. Compare the same invested points and bonuses across these snapshots. Green means a verified beneficial change, red means a verified disadvantage, and neutral labels describe mixed or context-dependent changes. Lower mana cost can be beneficial even though its arrow points down. Unchanged skills are not presented as buffs or nerfs. PTR proposals and reverted changes are excluded.

The values below show isolated skill ranks 1 and 20, without synergy investment, bonus levels, equipment or mastery bonuses. The interactive calculator incorporates your saved bonuses and supported synergy/mastery contributions. Damage refers only to the calculated skill component. Outputs needing monster, weapon, missile or special game context are explicitly marked rather than guessed. They are not promises of in-game damage.

Druid · 30 skills · Summoning Skills / Shape Shifting Skills / Elemental Skills

This class is available in expansion editions, not Classic.

Summoning Skills

Raven · unlock level 1

Summons ravens that strike and blind susceptible enemies. In-game row 1, column 2. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Summon Spirit Wolf, Summon Dire Wolf, Summon Grizzly. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Max Ravens15
hits1231
Damage: - (skill component, synergies included)2–473–94
Attack Rating: %00
Mana Cost Per Raven66

No direct skill-definition change between these released snapshots.

Poison Creeper · unlock level 1

Summons a vine that spreads poison among nearby enemies. In-game row 1, column 3. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Rabies. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
over second44
Poison Damage: - (skill component, synergies included)12–18300–331
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Mana Cost88

No direct skill-definition change between these released snapshots.

Oak Sage · unlock level 6

Summons a spirit whose aura increases maximum life. In-game row 2, column 1. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Mana Cost1534
Radius: yard2045.33
Max Life: %30125
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated

No direct skill-definition change between these released snapshots.

Summon Spirit Wolf · unlock level 6

Summons spirit wolves to fight alongside the caster. In-game row 2, column 2. Maximum invested points: 20. Prerequisites: Raven.

Skill componentRank 1Rank 20
Defense: %50240
Attack Rating: %50525
Max Wolves15
Cold Damage: - (skill component, synergies included)2–649–53
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Mana Cost1515

No direct skill-definition change between these released snapshots.

Carrion Vine · unlock level 12

Summons a vine that consumes corpses to restore the caster's life. In-game row 3, column 3. Maximum invested points: 20. Prerequisites: Poison Creeper.

Skill componentRank 1Rank 20
Heals: %423
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Mana Cost1010

No direct skill-definition change between these released snapshots.

Heart of Wolverine · unlock level 18

Summons a spirit whose aura improves weapon damage and attack rating. In-game row 4, column 1. Maximum invested points: 20. Prerequisites: Oak Sage.

Skill componentRank 1Rank 20
Mana Cost2039
Radius: yard2045.33
Damage: %20153
Attack Rating: %25158
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated

No direct skill-definition change between these released snapshots.

Summon Dire Wolf · unlock level 18

Summons wolves that can eat corpses to empower themselves. In-game row 4, column 2. Maximum invested points: 20. Prerequisites: Oak Sage, Summon Spirit Wolf.

Skill componentRank 1Rank 20
Defense: %480
Max Life: %50335
Max Wolves13
Damage: - (skill component, synergies included)7–1285–109
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Attack Rating: %00
Mana Cost2020

No direct skill-definition change between these released snapshots.

Solar Creeper · unlock level 24

Summons a vine that consumes corpses to restore the caster's mana. In-game row 5, column 3. Maximum invested points: 20. Prerequisites: Carrion Vine.

Skill componentRank 1Rank 20
Mana Cost1433
Mana Recovery Rate: %423
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated

No direct skill-definition change between these released snapshots.

Spirit of Barbs · unlock level 30

Summons a spirit whose aura returns damage to attackers. In-game row 6, column 1. Maximum invested points: 20. Prerequisites: Heart of Wolverine.

Skill componentRank 1Rank 20
Mana Cost2544
Radius: yard025.33
Attacker Takes Damage of32347
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated

No direct skill-definition change between these released snapshots.

Summon Grizzly · unlock level 30

Summons a powerful bear companion. In-game row 6, column 2. Maximum invested points: 20. Prerequisites: Summon Dire Wolf.

Skill componentRank 1Rank 20
Damage: %25215
Damage: - (skill component, synergies included)37–75945–1039
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Defense: %00
Attack Rating: %00
Mana Cost4040

No direct skill-definition change between these released snapshots.

Shape Shifting Skills

Werewolf · unlock level 1

Changes the caster into a wolf form suited to fast melee attacks. In-game row 1, column 1. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Attack Speed: %2068
Attack Rating: %00
Mana Cost1515
Casting Delay: second11
Duration: second4040
Max Stamina: %2525
Max Life: %2525

No direct skill-definition change between these released snapshots.

Lycanthropy · unlock level 1

Passively improves shapeshift life and transformation duration. In-game row 1, column 2. Maximum invested points: 20. Prerequisites: Werewolf.

Skill componentRank 1Rank 20
Duration: seconds40420
Max Life: %20115

No direct skill-definition change between these released snapshots.

Werebear · unlock level 6

Changes the caster into a bear form with increased durability and melee power. In-game row 2, column 3. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Defense: %40230
Damage: %55340
Mana Cost1515
Casting Delay: second11
Duration: second4040
Max Life: %7575

No direct skill-definition change between these released snapshots.

Feral Rage · unlock level 12

A wolf-form attack builds a temporary movement-speed and life-steal benefit. In-game row 3, column 1. Maximum invested points: 20. Prerequisites: Werewolf.

Skill componentRank 1Rank 20
Damage: %50145
Life Steal: -%4–124–88
Run/Walk Speed: -%19–3219–55
Attack Rating: %00
Duration: second2020
Mana Cost33

No direct skill-definition change between these released snapshots.

Maul · unlock level 12

A bear-form attack builds a temporary damage benefit and can stun enemies. In-game row 3, column 3. Maximum invested points: 20. Prerequisites: Werebear.

Skill componentRank 1Rank 20
Stun Length: second0.923.4
Damage: -% (skill component, synergies included)30–9030–390
Attack Speed: -%3–93–39
Attack Rating: %00
Duration: second2020
Mana Cost33

No direct skill-definition change between these released snapshots.

Rabies · unlock level 18

A wolf-form bite applies poison that can spread to nearby enemies. In-game row 4, column 1. Maximum invested points: 20. Prerequisites: Feral Rage.

Invested-point references in the released calculations: Poison Creeper. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
over second411.6
Poison Damage: - (skill component, synergies included)18–43924–996
Attack Rating: %00
Mana Cost1010

No direct skill-definition change between these released snapshots.

Fire Claws · unlock level 18

Adds fire damage to a shapeshifted melee attack. In-game row 4, column 2. Maximum invested points: 20. Prerequisites: Feral Rage, Maul.

Invested-point references in the released calculations: Firestorm, Molten Boulder. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Fire Damage: - (skill component, synergies included)32–48464–499
Attack Rating: %00
Mana Cost44

No direct skill-definition change between these released snapshots.

Hunger · unlock level 24

A shapeshifted attack sacrifices damage in exchange for increased life and mana stealing. In-game row 5, column 2. Maximum invested points: 20. Prerequisites: Fire Claws.

Skill componentRank 1Rank 20
Mana Steal: %72176
Life Steal: %72176
Attack Rating: %00
Mana Cost33
Damage: %-75-75

No direct skill-definition change between these released snapshots.

Shock Wave · unlock level 24

A bear-form wave damages and stuns susceptible enemies in front of the caster. In-game row 5, column 3. Maximum invested points: 20. Prerequisites: Maul.

Invested-point references in the released calculations: Maul. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Stun Length: second1.613
Damage: - (skill component, synergies included)10–2099–109
Mana Cost77

No direct skill-definition change between these released snapshots.

Fury · unlock level 30

A wolf-form sequence of rapid melee attacks. In-game row 6, column 1. Maximum invested points: 20. Prerequisites: Rabies.

Skill componentRank 1Rank 20
Damage: %100423
Attack Rating: %00
hits25
Mana Cost44

No direct skill-definition change between these released snapshots.

Elemental Skills

Firestorm · unlock level 1

Releases branching streams of fire along the ground. In-game row 1, column 1. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Molten Boulder, Fissure. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Average Fire Damage: - per second (skill component, synergies included)3–7107–125
Mana Cost44
Casting Delay: second0.60.6

No direct skill-definition change between these released snapshots.

Molten Boulder · unlock level 6

Rolls a fiery boulder that pushes enemies and leaves burning ground. In-game row 2, column 1. Maximum invested points: 20. Prerequisites: Firestorm.

Invested-point references in the released calculations: Volcano, Firestorm. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost1019.5
Average Fire Damage: - per second (skill component, synergies included)Needs additional game context — not calculatedNeeds additional game context — not calculated
Fire Damage: - (skill component, synergies included)6–12130–155
Damage: - (skill component, synergies included)6–12130–155
Casting Delay: second11

No direct skill-definition change between these released snapshots.

Arctic Blast · unlock level 6

Channels a freezing wind that damages and chills enemies in front of the caster. In-game row 2, column 3. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Cyclone Armor. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost: per secondNeeds additional game context — not calculatedNeeds additional game context — not calculated
Range: yard5.3312
Cold Length: second415.4
Average Cold Damage: - per second (skill component, synergies included)12–24184–203
Minimum Mana Required to Cast44

No direct skill-definition change between these released snapshots.

Fissure · unlock level 12

Creates erupting ground vents that deal fire damage. In-game row 3, column 1. Maximum invested points: 20. Prerequisites: Molten Boulder.

Invested-point references in the released calculations: Firestorm, Volcano. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Fire Damage: - (skill component, synergies included)15–25217–227
Mana Cost1515
Casting Delay: second22
Duration: second3.23.2

No direct skill-definition change between these released snapshots.

Cyclone Armor · unlock level 12

Creates a barrier that absorbs fire, cold and lightning damage. In-game row 3, column 3. Maximum invested points: 20. Prerequisites: Arctic Blast.

Invested-point references in the released calculations: Twister, Tornado, Hurricane. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost524
Absorbs damage40268

No direct skill-definition change between these released snapshots.

Twister · unlock level 18

Releases small winds that deal physical damage and briefly stun susceptible enemies. In-game row 4, column 2. Maximum invested points: 20. Prerequisites: Cyclone Armor.

Invested-point references in the released calculations: Arctic Blast, Tornado, Hurricane. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Damage: - (skill component, synergies included)6–8104–106
Mana Cost77
Stun Length: second0.40.4

No direct skill-definition change between these released snapshots.

Volcano · unlock level 24

Creates an eruption that throws out physical and fire damage. In-game row 5, column 1. Maximum invested points: 20. Prerequisites: Fissure.

Invested-point references in the released calculations: Molten Boulder, Fissure, Armageddon. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Fire Damage: - (skill component, synergies included)8–1078–80
Damage: - (skill component, synergies included)8–1078–80
Mana Cost2525
Casting Delay: second44
Duration: second66

No direct skill-definition change between these released snapshots.

Tornado · unlock level 24

Releases a winding tornado that deals physical damage along its path. In-game row 5, column 2. Maximum invested points: 20. Prerequisites: Twister.

Invested-point references in the released calculations: Cyclone Armor, Twister, Hurricane. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Damage: - (skill component, synergies included)25–35273–295
Mana Cost1010

No direct skill-definition change between these released snapshots.

Armageddon · unlock level 30

Calls down a moving rain of destructive meteors around the caster. In-game row 6, column 1. Maximum invested points: 20. Prerequisites: Volcano.

Invested-point references in the released calculations: Fissure, Volcano, Molten Boulder, Firestorm. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Average Fire Damage: - per second (skill component, synergies included)Needs additional game context — not calculatedNeeds additional game context — not calculated
Fire Damage: - (skill component, synergies included)25–75390–471
Damage: - (skill component, synergies included)18–26244–271
Mana Cost3535
Radius: yard5.335.33
Duration: second1010

No direct skill-definition change between these released snapshots.

Hurricane · unlock level 30

Creates a moving storm around the caster that periodically damages and chills nearby enemies. In-game row 6, column 2. Maximum invested points: 20. Prerequisites: Tornado.

Invested-point references in the released calculations: Cyclone Armor, Twister, Tornado. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Cold Damage: - (skill component, synergies included)25–50202–227
Mana Cost3030
Radius: yard66
Duration: second1010

No direct skill-definition change between these released snapshots.

Verification and limitations

Skill identities, coordinates, unlock requirements and native formulas come from pinned released extracts. Native calculation data does not completely describe every runtime behavior. Special-context outputs are not calculated until their interpretation is verified. The historical comparison currently covers two released snapshots, not every past patch or PTR.

Previous released snapshot: 3.2.92777

Other class skill trees

Related Diablo 2 planning tools

Runeword recipes · Unique items · Set bonuses · Socketed bases · Cube crafting recipes · Gem effects and materials · Acts, bosses and Terror Zones