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Tool reference & data

D2R Skill Calculator & Build Planner

Diablo II skill calculator and build-planning reference

Plan skill allocations for all eight classes, including the Reign of the Warlock class. Each tree uses the released game's page, row and column positions. The planner distinguishes invested points from bonus skill levels, enforces prerequisites and level limits, and stores named builds on this device within the selected profile.

Skill points, bonuses and saved builds

Characters earn one skill point per level after level 1. Den of Evil, Radament and Izual together award four additional skill points per difficulty, for up to twelve quest points and a maximum of 110 points at level 99. Select the rewards actually earned rather than assuming every quest is complete. A skill's unlock level also limits how quickly further points can be invested.

The current allocation uses your selected level. Target allocations use a level-99 point budget with the selected quest points. Bonus skill levels do not spend earned points and do not fulfill prerequisites. Some mechanics specifically use invested points rather than effective skill levels. Each build retains its edition and patch; changing a patch does not silently discard its allocation.

Create, rename or duplicate builds, add notes and leveling checkpoints, and export a backup before clearing browser data. Local saves do not synchronize between devices. Build sharing excludes private notes. The calculator is a planning reference, not a full gear, enemy-resistance or combat simulation.

Each saved build belongs to one class. You can keep multiple builds for the same class. The saved-build dropdown switches plans, while class tabs resume a matching plan or open a temporary experiment without requiring a save or changing existing builds. On phones and installed web apps, open this reference from the app menu rather than a floating shortcut over the trees.

Equipment, +skills and synergy accounting

Open +Skills beside level and quests to enter manual all/class, tree, elemental-type or individual skill bonuses. Open Gear to search compatible unique, set and runeword items by name, set variable skill rolls, or enter a generic bonus for an undecided slot. Manual bonuses and equipment add together; do not enter the same item twice in both places. The complete equipment and charm configuration is saved, backed up and shared with the build. A selected item's version remains pinned rather than silently changing its rolls when you compare build patches.

Annihilus adds one to all skills. Hellfire Torch adds three to its particular class; this skill bonus is fixed, and a different-class Torch adds no class skill levels. Skill grand charms add to the selected tree. Classic cannot use these charms. Distinct set pieces activate their eligible piece, partial and full-set bonuses; wearing the same set ring twice does not manufacture a missing piece. A completed set receives a decorative glow, not an additional calculated bonus.

Invested points, manual bonuses and equipment contributions are displayed separately. An effective rank above twenty is blue; an icon with the maximum invested points has a green border. General +skills do not learn a skill or fulfill its prerequisites. A direct individual skill grant can make a skill usable without investing, but never creates invested synergy points.

Most damage synergies use invested points only. Read each skill's reference breakdown: effective-level passives and masteries are explicitly distinguished, including Skeleton Mastery references. Supported Sorceress damage components include applicable Fire or Lightning Mastery and verified equipment percentage-skill-damage modifiers. These percentage modifiers are additive with mastery and multiply the synergized component. Cold Mastery instead reduces enemy resistance; it does not multiply displayed raw cold damage.

This is not a complete combat simulator. Enemy resistance, immunities, PvP penalties, weapon damage, summons, triggered spells, item auras and some missile/hit-frequency calculations require additional models. Unsupported tooltip values are marked not calculated, not filled with guessed numbers. Random item properties must be entered explicitly and are not all granted at once.

Choose a class or skill tree using its named tab. Click or tap a skill square to invest one point; hold its icon to maximize invested points. Right-click or use minus to remove one point, or hold minus to remove eligible invested points without breaking prerequisites. Click the rank, or hold it, to enter an exact invested-point count. Hover with a mouse or use the plus control for skill details. Scrolling cancels a pending hold. Bonuses are separate from invested points.

Green synergy lines flow from contributing skills into the active skill. In single-tree phone view, the S toggle pins incoming synergies even when using a PC mouse. Cross-tree sources appear as green ghost skills at their own level rows; click or tap a ghost to open its source tree without spending points. The destination stays green until you hover over or interact with it.

Choosing a D2R skill calculator

Looking for the best D2R skill calculator for your build? Compare class and patch coverage, prerequisite checks, hard-point synergy accounting and gear bonus handling. This free skill calc supports Amazon, Assassin, Barbarian, Druid, Necromancer, Paladin, Sorceress and Warlock, on PC and phone. It is a build-planning tool, not a ranked build guide or a guarantee of the strongest setup.

Browse all Diablo 2 skill trees and class references. Use runeword recipes, unique equipment, set bonuses, Horadric Cube crafting and Terror Zone farming references alongside your build.

The seven original classes use skill art from Blizzard's official Arreat Summit archive. Warlock icons are cropped from user-supplied in-game skill-tree screenshots, not downloaded from that archive or another gaming site.

Released patch comparison

Available snapshots: 3.2.92777 and 3.3.93847. Compare the same invested points and bonuses across these snapshots. Green means a verified beneficial change, red means a verified disadvantage, and neutral labels describe mixed or context-dependent changes. Lower mana cost can be beneficial even though its arrow points down. Unchanged skills are not presented as buffs or nerfs. PTR proposals and reverted changes are excluded.

The values below show isolated skill ranks 1 and 20, without synergy investment, bonus levels, equipment or mastery bonuses. The interactive calculator incorporates your saved bonuses and supported synergy/mastery contributions. Damage refers only to the calculated skill component. Outputs needing monster, weapon, missile or special game context are explicitly marked rather than guessed. They are not promises of in-game damage.

Amazon · 30 skills · Bow and Crossbow Skills / Passive and Magic Skills / Javelin and Spear Skills

Bow and Crossbow Skills

Magic Arrow · unlock level 1

Shoots an arrow with added magic damage and converts part of its physical damage to magic. In-game row 1, column 2. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Mana Cost1.50
Damage120
Attack Rating: %00
Converts % Physical Damage to Magic Damage543

No direct skill-definition change between these released snapshots.

Fire Arrow · unlock level 1

Adds fire damage to an arrow and converts part of its physical damage to fire. In-game row 1, column 3. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Exploding Arrow. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost33
Fire Damage: - (skill component, synergies included)1–463–70
Attack Rating: %00
Converts % Physical Damage to Elemental Damage341

No direct skill-definition change between these released snapshots.

Cold Arrow · unlock level 6

Adds cold damage to an arrow, chilling its target and converting part of its physical damage to cold. In-game row 2, column 1. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Ice Arrow. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost3.55.88
Cold Length: second426.8
Cold Damage: - (skill component, synergies included)3–453–56
Attack Rating: %00
Converts % Physical Damage to Elemental Damage341

No direct skill-definition change between these released snapshots.

Multiple Shot · unlock level 6

Splits a bow or crossbow attack into a spreading fan of projectiles. In-game row 2, column 2. Maximum invested points: 20. Prerequisites: Magic Arrow.

Invested-point references in the released calculations: Guided Arrow. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost423
arrows221
% Weapon Damage7575

No direct skill-definition change between these released snapshots.

Exploding Arrow · unlock level 12

Fires an arrow whose impact produces an area fire explosion. In-game row 3, column 3. Maximum invested points: 20. Prerequisites: Fire Arrow, Multiple Shot.

Invested-point references in the released calculations: Fire Arrow. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost59.75
Fire Damage: - (skill component, synergies included)5–13199–226
Attack Rating: %00

No direct skill-definition change between these released snapshots.

Ice Arrow · unlock level 18

Fires a cold arrow that freezes a susceptible target. In-game row 4, column 1. Maximum invested points: 20. Prerequisites: Cold Arrow.

Invested-point references in the released calculations: Cold Arrow, Freezing Arrow. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost48.75
Freezes for second25.8
Cold Damage: - (skill component, synergies included)6–10216–232
Attack Rating: %00

No direct skill-definition change between these released snapshots.

Guided Arrow · unlock level 18

Sends an arrow that seeks its target rather than relying on a normal attack-rating check. In-game row 4, column 2. Maximum invested points: 20. Prerequisites: Cold Arrow, Multiple Shot.

Invested-point references in the released calculations: Multiple Shot. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost83.25
Damage: %0133
Always HitsYesYes

No direct skill-definition change between these released snapshots.

Strafe · unlock level 24

Fires a sequence of arrows at enemies within range. In-game row 5, column 2. Maximum invested points: 20. Prerequisites: Guided Arrow.

Invested-point references in the released calculations: Guided Arrow, Multiple Shot. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Damage: %5100
Attacks up to targets510
Attack Rating: %00
Mana Cost1111

No direct skill-definition change between these released snapshots.

Immolation Arrow · unlock level 24

Creates an impact explosion and leaves a burning patch on the ground. In-game row 5, column 3. Maximum invested points: 20. Prerequisites: Exploding Arrow.

Invested-point references in the released calculations: Exploding Arrow. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost610.75
Fire Duration: second44
Average Fire Damage: - per second (skill component, synergies included)Needs additional game context — not calculatedNeeds additional game context — not calculated
Fire Explosion Damage: - (skill component, synergies included)12–23416–427
Attack Rating: %00
Casting Delay: second0.60.6

No direct skill-definition change between these released snapshots.

Freezing Arrow · unlock level 30

Creates an area cold explosion that freezes susceptible enemies around the impact. In-game row 6, column 1. Maximum invested points: 20. Prerequisites: Ice Arrow.

Invested-point references in the released calculations: Cold Arrow, Ice Arrow. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost913.75
Freezes for second22
Cold Damage: - (skill component, synergies included)40–50310–320
Attack Rating: %00
Radius: yard3.333.33

No direct skill-definition change between these released snapshots.

Passive and Magic Skills

Inner Sight · unlock level 1

Illuminates nearby enemies and reduces their defense, making weapon attacks easier to land. In-game row 1, column 1. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Duration: second884
Enemy Defense-10240-208640
Mana Cost55
Radius: yard1818

No direct skill-definition change between these released snapshots.

Critical Strike · unlock level 1

Passively gives weapon attacks a chance to deal double physical damage. In-game row 1, column 3. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
% chance1668

No direct skill-definition change between these released snapshots.

Dodge · unlock level 6

Passively gives a chance to avoid melee attacks while standing or attacking. In-game row 2, column 2. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
% chance1856

No direct skill-definition change between these released snapshots.

Slow Missiles · unlock level 12

Slows nearby hostile projectiles. In-game row 3, column 1. Maximum invested points: 20. Prerequisites: Inner Sight.

Skill componentRank 1Rank 20
Duration: second12126
Physical Damage Received Reduced by %633
Ranged attacks slowed to %6833
Mana Cost55
Radius: yard1818

No direct skill-definition change between these released snapshots.

Avoid · unlock level 12

Passively gives a chance to avoid ranged attacks while standing or attacking. In-game row 3, column 2. Maximum invested points: 20. Prerequisites: Dodge.

Skill componentRank 1Rank 20
% chance2465

No direct skill-definition change between these released snapshots.

Penetrate · unlock level 18

Passively improves attack rating. In-game row 4, column 3. Maximum invested points: 20. Prerequisites: Critical Strike.

Skill componentRank 1Rank 20
Attack Rating: %35225

No direct skill-definition change between these released snapshots.

Decoy · unlock level 24

Places an Amazon-shaped distraction that draws enemy attacks. In-game row 5, column 1. Maximum invested points: 20. Prerequisites: Slow Missiles.

Skill componentRank 1Rank 20
Mana Cost194.75
Duration: second10105
Life: %10200

No direct skill-definition change between these released snapshots.

Evade · unlock level 24

Passively gives a chance to avoid attacks while moving. In-game row 5, column 2. Maximum invested points: 20. Prerequisites: Avoid.

Skill componentRank 1Rank 20
% chance1856

No direct skill-definition change between these released snapshots.

Valkyrie · unlock level 30

Summons an armed warrior companion to fight and absorb enemy attacks. In-game row 6, column 1. Maximum invested points: 20. Prerequisites: Decoy, Evade.

Invested-point references in the released calculations: Decoy, Dodge, Avoid, Evade, Critical Strike, Penetrate. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost2544
Defense: %0190
Damage: %0475
Attack Rating: %40800
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Casting Delay: second0.60.6

No direct skill-definition change between these released snapshots.

Pierce · unlock level 30

Passively allows eligible projectiles to continue through an enemy and hit enemies behind it. In-game row 6, column 3. Maximum invested points: 20. Prerequisites: Penetrate.

Skill componentRank 1Rank 20
% chance2385

No direct skill-definition change between these released snapshots.

Javelin and Spear Skills

Jab · unlock level 1

Makes several quick spear or javelin thrusts against one target. In-game row 1, column 1. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Mana Cost26.75
Damage: %-1542
Attack Rating: %00
Multiple HitsYesYes

No direct skill-definition change between these released snapshots.

Power Strike · unlock level 6

Adds lightning damage to a melee spear or javelin attack. In-game row 2, column 2. Maximum invested points: 20. Prerequisites: Jab.

Invested-point references in the released calculations: Lightning Strike, Lightning Bolt, Charged Strike. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost26.75
Lightning Damage: - (skill component, synergies included)1–161–646
Attack Rating: %00

No direct skill-definition change between these released snapshots.

Poison Javelin · unlock level 6

Throws a javelin that leaves a poisonous trail. In-game row 2, column 3. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Plague Javelin. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost48.75
over second846
Poison Damage: - (skill component, synergies included)25–372659–2946
Casting Delay: second0.60.6

No direct skill-definition change between these released snapshots.

Impale · unlock level 12

Makes a powerful spear or javelin thrust at a durability cost. In-game row 3, column 1. Maximum invested points: 20. Prerequisites: Jab.

Skill componentRank 1Rank 20
Chance of losing durability: %4625
Slows Enemies: %1163
Damage: %300775
Mana Cost33
UninterruptableYesYes
Always HitsYesYes

No direct skill-definition change between these released snapshots.

Lightning Bolt · unlock level 12

Throws a javelin whose physical damage is converted to lightning. In-game row 3, column 3. Maximum invested points: 20. Prerequisites: Poison Javelin.

Invested-point references in the released calculations: Lightning Strike, Power Strike, Charged Strike, Lightning Fury. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost610.75
Lightning Damage: - (skill component, synergies included)1–401–380
Converts % Physical Damage to Elemental Damage100100
% Weapon Damage7575

No direct skill-definition change between these released snapshots.

Charged Strike · unlock level 18

Adds lightning damage to a melee thrust and releases charged bolts. In-game row 4, column 2. Maximum invested points: 20. Prerequisites: Power Strike, Lightning Bolt.

Invested-point references in the released calculations: Lightning Strike, Lightning Bolt, Power Strike. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost48.75
Lightning Damage: - (skill component, synergies included)1–301–322
Releases charged bolts37

No direct skill-definition change between these released snapshots.

Plague Javelin · unlock level 18

Creates a spreading poison cloud at a thrown javelin's impact. In-game row 4, column 3. Maximum invested points: 20. Prerequisites: Lightning Bolt.

Invested-point references in the released calculations: Poison Javelin. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost716.5
over second36.8
Poison Damage: - (skill component, synergies included)28–421593–1625
Attack Rating: %00
Casting Delay: second11

No direct skill-definition change between these released snapshots.

Fend · unlock level 24

Makes a series of melee thrusts against nearby enemies. In-game row 5, column 1. Maximum invested points: 20. Prerequisites: Impale.

Skill componentRank 1Rank 20
Damage: %70260
Attack Rating: %00
Mana Cost55

No direct skill-definition change between these released snapshots.

Lightning Strike · unlock level 30

Adds lightning to a melee thrust and releases lightning that jumps between enemies. In-game row 6, column 2. Maximum invested points: 20. Prerequisites: Charged Strike.

Invested-point references in the released calculations: Charged Strike, Lightning Bolt, Power Strike. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Lightning Damage: - (skill component, synergies included)1–251–295
hits221
Mana Cost99

No direct skill-definition change between these released snapshots.

Lightning Fury · unlock level 30

A thrown javelin releases lightning bolts toward nearby enemies when it hits. In-game row 6, column 3. Maximum invested points: 20. Prerequisites: Plague Javelin.

Invested-point references in the released calculations: Charged Strike, Lightning Bolt, Power Strike, Lightning Strike. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost1019.5
Lightning Damage: - (skill component, synergies included)1–401–580
Releases bolts221

No direct skill-definition change between these released snapshots.

Assassin · 30 skills · Traps / Shadow Disciplines / Martial Arts

This class is available in expansion editions, not Classic.

Traps

Fire Blast · unlock level 1

Throws a small explosive that deals area fire damage. In-game row 1, column 2. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Shock Web, Charged Bolt Sentry, Lightning Sentry, Wake of Fire, Wake of Inferno. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost35.38
Fire Damage: - (skill component, synergies included)3–485–113
Radius: yard3.333.33

No direct skill-definition change between these released snapshots.

Shock Web · unlock level 6

Places a patch of electrical traps on the ground. In-game row 2, column 1. Maximum invested points: 20. Prerequisites: Fire Blast.

Invested-point references in the released calculations: Fire Blast, Charged Bolt Sentry, Lightning Sentry. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Duration: second3.63.6
Average Lightning Damage: - per second (skill component, synergies included)Needs additional game context — not calculatedNeeds additional game context — not calculated
Spikes611
Mana Cost66
Casting Delay: second0.60.6

No direct skill-definition change between these released snapshots.

Blade Sentinel · unlock level 6

Sends a spinning blade along a path to strike enemies. In-game row 2, column 3. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Blade Fury, Blade Shield. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Duration: second413.12
Damage: - (skill component, synergies included)6–1079–83
Mana Cost77
Casting Delay: second11
% Weapon Damage7575

No direct skill-definition change between these released snapshots.

Charged Bolt Sentry · unlock level 12

Places a trap that fires charged bolts. In-game row 3, column 1. Maximum invested points: 20. Prerequisites: Shock Web.

Invested-point references in the released calculations: Fire Blast, Shock Web, Lightning Sentry, Death Sentry. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Lightning Damage: - (skill component, synergies included)1–71–84
Mana Cost1313
Releases charged bolts55
Shoots Times55

No direct skill-definition change between these released snapshots.

Wake of Fire · unlock level 12

Places a trap that sends waves of fire toward enemies. In-game row 3, column 2. Maximum invested points: 20. Prerequisites: Fire Blast.

Invested-point references in the released calculations: Fire Blast, Wake of Inferno. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Fire Damage: - (skill component, synergies included)5–1063–72
Mana Cost1313
Shoots Times55

No direct skill-definition change between these released snapshots.

Blade Fury · unlock level 18

Throws a stream of spinning blades using a component of weapon damage. In-game row 4, column 3. Maximum invested points: 20. Prerequisites: Blade Sentinel, Wake of Fire.

Invested-point references in the released calculations: Blade Sentinel, Blade Shield. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost: per blade13.38
Damage: - (skill component, synergies included)8–10101–103
Attack Rating: %10200
Minimum Mana Required to Cast33
% Weapon Damage7575

No direct skill-definition change between these released snapshots.

Lightning Sentry · unlock level 24

Places a trap that fires piercing lightning blasts. In-game row 5, column 1. Maximum invested points: 20. Prerequisites: Charged Bolt Sentry.

Invested-point references in the released calculations: Shock Web, Charged Bolt Sentry, Death Sentry. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Lightning Damage: - (skill component, synergies included)1–201–314
Mana Cost2020
Shoots Times1010

No direct skill-definition change between these released snapshots.

Wake of Inferno · unlock level 24

Places a trap that channels fire toward its target. In-game row 5, column 2. Maximum invested points: 20. Prerequisites: Wake of Fire.

Invested-point references in the released calculations: Fire Blast, Wake of Fire, Death Sentry. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Average Fire Damage: - per second (skill component, synergies included)15–37308–359
Mana Cost2020
Range: yard6.676.67
Shoots Times1010

No direct skill-definition change between these released snapshots.

Death Sentry · unlock level 30

Places a lightning trap that can also detonate nearby enemy corpses. In-game row 6, column 1. Maximum invested points: 20. Prerequisites: Lightning Sentry.

Invested-point references in the released calculations: Fire Blast, Lightning Sentry. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Radius: yardNeeds additional game context — not calculatedNeeds additional game context — not calculated
Lightning Damage: - (skill component, synergies included)1–501–306
Mana Cost2020
Shoots Times55
Corpse Explosion Damage: -% of corpse Life (skill component, synergies included)Needs additional game context — not calculatedNeeds additional game context — not calculated

No direct skill-definition change between these released snapshots.

Blade Shield · unlock level 30

Surrounds the caster with blades that periodically strike nearby enemies. In-game row 6, column 3. Maximum invested points: 20. Prerequisites: Blade Fury.

Invested-point references in the released calculations: Blade Sentinel, Blade Fury. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost2765
Duration: second120348
Damage: - (skill component, synergies included)1–30112–141
Radius: yard44
% Weapon Damage7575

No direct skill-definition change between these released snapshots.

Shadow Disciplines

Claw Mastery · unlock level 1

Passively improves claw damage, attack rating and critical-strike chance. In-game row 1, column 2. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
% Chance of Critical Strike321
Damage: %35111
Attack Rating: %30220

No direct skill-definition change between these released snapshots.

Psychic Hammer · unlock level 1

Strikes an enemy with mental force, dealing damage and knocking it back. In-game row 1, column 3. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Mana Cost48.75
Magic Damage: - (skill component, synergies included)1–328–39
Damage: - (skill component, synergies included)1–328–39

No direct skill-definition change between these released snapshots.

Burst of Speed · unlock level 6

Temporarily increases attack speed and movement speed. In-game row 2, column 1. Maximum invested points: 20. Prerequisites: Claw Mastery.

Skill componentRank 1Rank 20
Duration: second120348
Run/Walk Speed: %2361
Attack Speed: %2152
Mana Cost1010

No direct skill-definition change between these released snapshots.

Weapon Block · unlock level 12

Passively grants blocking while wielding two claws, including against eligible spells. In-game row 3, column 2. Maximum invested points: 20. Prerequisites: Claw Mastery.

Skill componentRank 1Rank 20
% chance2657

No direct skill-definition change between these released snapshots.

Cloak of Shadows · unlock level 12

Darkens the area, limits susceptible enemy awareness and changes defense. In-game row 3, column 3. Maximum invested points: 20. Prerequisites: Psychic Hammer.

Skill componentRank 1Rank 20
Duration: second827
Enemy Defense: %-15-72
Defense: %1067
Mana Cost1313
Range: yard2020

No direct skill-definition change between these released snapshots.

Fade · unlock level 18

Temporarily improves resistances and reduces curse duration; invested levels also provide physical protection. In-game row 4, column 1. Maximum invested points: 20. Prerequisites: Burst of Speed.

Skill componentRank 1Rank 20
Duration: second120348
Resist All: %1964
Physical Damage Received Reduced by %120
Reduces curse duration by %4782
Mana Cost1010

No direct skill-definition change between these released snapshots.

Shadow Warrior · unlock level 18

Summons a companion that uses skills associated with the caster's selected skills. In-game row 4, column 2. Maximum invested points: 20. Prerequisites: Cloak of Shadows, Weapon Block.

Skill componentRank 1Rank 20
Mana Cost2736.5
Defense: %12240
Attack Rating40800
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Casting Delay: second0.60.6

No direct skill-definition change between these released snapshots.

Mind Blast · unlock level 24

Damages and stuns susceptible enemies and can temporarily convert them. In-game row 5, column 3. Maximum invested points: 20. Prerequisites: Cloak of Shadows.

Invested-point references in the released calculations: Psychic Hammer. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Chance to convert: %1836
Stun Length: second25.8
Damage: - (skill component, synergies included)10–2096–106
Mana Cost1515
Duration: - seconds6–106–10

No direct skill-definition change between these released snapshots.

Venom · unlock level 30

Temporarily adds short-duration poison damage to attacks. In-game row 6, column 1. Maximum invested points: 20. Prerequisites: Fade.

Skill componentRank 1Rank 20
Duration: second120348
over second0.40.4
Poison Damage: - (skill component, synergies included)60–80425–445
Mana Cost1212

No direct skill-definition change between these released snapshots.

Shadow Master · unlock level 30

Summons a companion that independently chooses from a broad set of Assassin skills. In-game row 6, column 2. Maximum invested points: 20. Prerequisites: Shadow Warrior.

Skill componentRank 1Rank 20
Mana Cost3544.5
Resist All: %1776
Attack Rating40800
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Casting Delay: second0.60.6

No direct skill-definition change between these released snapshots.

Martial Arts

Tiger Strike · unlock level 1

A charge-up attack that builds a physical-damage bonus for a finishing attack. In-game row 1, column 2. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Charge 3 - Damage: %3001440
Charge 2 - Damage: %200960
Charge 1 - Damage: %100480
Attack Rating: %00
Mana Cost11

No direct skill-definition change between these released snapshots.

Dragon Talon · unlock level 1

A finishing attack that delivers a rapid series of kicks. In-game row 1, column 3. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Kick Damage: %5138
Attack Rating: %00
Kick14
Mana Cost66

No direct skill-definition change between these released snapshots.

Fists of Fire · unlock level 6

A claw charge-up skill whose charges add fire effects to a finishing attack. In-game row 2, column 1. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Phoenix Strike. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Charge 3 - Average Fire Damage: - per second (skill component, synergies included)Needs additional game context — not calculatedNeeds additional game context — not calculated
Charge 2 - Fire Damage Radius: yards44
Charge 1 - Fire Damage: - (skill component, synergies included)6–10201–221
Attack Rating: %00
Mana Cost22

No direct skill-definition change between these released snapshots.

Dragon Claw · unlock level 6

A finishing attack using both equipped claws. In-game row 2, column 3. Maximum invested points: 20. Prerequisites: Dragon Talon.

Invested-point references in the released calculations: Claw Mastery. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Damage: %50335
Attack Rating: %00
Mana Cost22

No direct skill-definition change between these released snapshots.

Cobra Strike · unlock level 12

A charge-up attack whose charges provide life and mana stealing to a finishing attack. In-game row 3, column 2. Maximum invested points: 20. Prerequisites: Tiger Strike.

Skill componentRank 1Rank 20
Charge 3 - Life and Mana Steal: %80270
Charge 2 - Life and Mana Steal: %40135
Charge 1 - Life Steal: %40135
Attack Rating: %00
Mana Cost22

No direct skill-definition change between these released snapshots.

Claws of Thunder · unlock level 18

A claw charge-up skill whose charges add lightning effects to a finishing attack. In-game row 4, column 1. Maximum invested points: 20. Prerequisites: Fists of Fire.

Invested-point references in the released calculations: Phoenix Strike. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Charge 3 - Charged Bolt Damage: - (skill component, synergies included)1–401–740
Charge 2 - Nova Damage: - (skill component, synergies included)1–301–475
Charge 1 - Lightning Damage: - (skill component, synergies included)1–801–780
Attack Rating: %00
Mana Cost44

No direct skill-definition change between these released snapshots.

Dragon Tail · unlock level 18

A finishing kick that creates an area fire explosion. In-game row 4, column 3. Maximum invested points: 20. Prerequisites: Dragon Claw.

Skill componentRank 1Rank 20
Fire Damage: %50430
Attack Rating: %00
Mana Cost1010
Radius: yard44

No direct skill-definition change between these released snapshots.

Blades of Ice · unlock level 24

A claw charge-up skill whose charges add cold and freezing effects to a finishing attack. In-game row 5, column 1. Maximum invested points: 20. Prerequisites: Claws of Thunder.

Invested-point references in the released calculations: Phoenix Strike. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Charge 3 - Freezes for seconds411.6
Charge 2 - Cold Damage Radius: yards44
Charge 1 - Cold Damage: - (skill component, synergies included)15–35231–259
Attack Rating: %00
Mana Cost33

No direct skill-definition change between these released snapshots.

Dragon Flight · unlock level 24

Teleports to an enemy and delivers a finishing kick. In-game row 5, column 3. Maximum invested points: 20. Prerequisites: Dragon Tail.

Skill componentRank 1Rank 20
Kick Damage: %100765
Attack Rating: %00
Mana Cost1515

No direct skill-definition change between these released snapshots.

Phoenix Strike · unlock level 30

A charge-up attack whose charge count selects a fire, lightning or cold finishing effect. In-game row 6, column 2. Maximum invested points: 20. Prerequisites: Cobra Strike, Blades of Ice.

Skill componentRank 1Rank 20
Charge 3 - Chaos Ice Bolt Damage: - (skill component, synergies included)16–32156–176
Charge 2 - Chain Lightning Damage: - (skill component, synergies included)1–401–740
Average Fire Damage: - per second (skill component, synergies included)Needs additional game context — not calculatedNeeds additional game context — not calculated
Charge 1 - Meteor Damage: - (skill component, synergies included)20–40358–410
Attack Rating: %00
Mana Cost44

No direct skill-definition change between these released snapshots.

Barbarian · 30 skills · Combat Skills / Masteries / Warcries

Combat Skills

Bash · unlock level 1

Makes a stronger melee attack that can knock an enemy backward. In-game row 1, column 2. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Stun, Concentrate. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Damage120
Damage: %50145
Attack Rating: %20115
Mana Cost22

No direct skill-definition change between these released snapshots.

Leap · unlock level 6

Jumps to a location and knocks back nearby enemies on landing. In-game row 2, column 1. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Knockback Radius: yards2.6715.33
Range Radius: yards7.3317.33
Mana Cost22
3.2 → 3.3 released-definition changes
  • Blizzard 3.3 behavior fix: Previous behavior → Fixed getting stuck in the landing animation. (changed)
Double Swing · unlock level 6

Attacks with both equipped melee weapons. In-game row 2, column 3. Maximum invested points: 20. Prerequisites: Bash.

Invested-point references in the released calculations: Bash. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost20
Attack Rating: %00
Damage: %00

No direct skill-definition change between these released snapshots.

Stun · unlock level 12

Makes a melee attack that can stun a susceptible target. In-game row 3, column 2. Maximum invested points: 20. Prerequisites: Bash.

Invested-point references in the released calculations: Bash, Concentrate, War Cry. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Stun Length: second1.24.52
Attack Rating: %15110
Mana Cost22
Damage: %00

No direct skill-definition change between these released snapshots.

Double Throw · unlock level 12

Throws both equipped throwing weapons. In-game row 3, column 3. Maximum invested points: 20. Prerequisites: Double Swing.

Invested-point references in the released calculations: Double Swing. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Damage: %16168
Attack Rating: %00
Mana Cost22

No direct skill-definition change between these released snapshots.

Leap Attack · unlock level 18

Jumps toward a target and follows the landing with a powerful weapon attack. In-game row 4, column 1. Maximum invested points: 20. Prerequisites: Leap.

Invested-point references in the released calculations: Leap. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Damage: %200770
Attack Rating: %00
Damage: - (skill component, synergies included)10–20150–300
Radius: yard4.674.67
Mana Cost1010

No direct skill-definition change between these released snapshots.

Concentrate · unlock level 18

Makes an uninterruptible melee attack with a temporary defense benefit. In-game row 4, column 2. Maximum invested points: 20. Prerequisites: Stun.

Invested-point references in the released calculations: Bash, Battle Orders, Berserk. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Defense: %100290
Damage: %70165
Attack Rating: %00
Mana Cost22
Magic Damage: %00

No direct skill-definition change between these released snapshots.

Frenzy · unlock level 24

Attacks with two melee weapons, building temporary attack and movement speed. In-game row 5, column 3. Maximum invested points: 20. Prerequisites: Double Throw.

Invested-point references in the released calculations: Increased Stamina, Double Swing, Taunt, Berserk. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Run/Walk Speed: -%47–4747–171
Attack Speed: -%7–77–42
Damage: %90185
Attack Rating: %00
Mana Cost33
Duration: second66
Magic Damage: %00

No direct skill-definition change between these released snapshots.

Whirlwind · unlock level 30

Moves through enemies while repeatedly making weapon attacks. In-game row 6, column 1. Maximum invested points: 20. Prerequisites: Leap Attack, Concentrate.

Skill componentRank 1Rank 20
Mana Cost12.522
Damage: %30125
Attack Rating: %00

No direct skill-definition change between these released snapshots.

Berserk · unlock level 30

Converts a weapon attack's physical damage into magic damage while temporarily sacrificing defense. In-game row 6, column 2. Maximum invested points: 20. Prerequisites: Concentrate.

Invested-point references in the released calculations: Howl, Battle Orders. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Duration: second2.721.32
Magic Damage: %150435
Attack Rating: %00
Mana Cost44

No direct skill-definition change between these released snapshots.

Masteries

Blade Mastery · unlock level 1

Passively improves applicable sword and dagger attacks, including damage, accuracy and critical-strike chance. In-game row 1, column 1. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
% Chance of Critical Strike529
Damage: %28123
Attack Rating: %40192

No direct skill-definition change between these released snapshots.

Axe Mastery · unlock level 1

Passively improves axe damage, attack rating and critical-strike chance. In-game row 1, column 2. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
% Chance of Critical Strike529
Damage: %28123
Attack Rating: %40192

No direct skill-definition change between these released snapshots.

Mace Mastery · unlock level 1

Passively improves applicable blunt-weapon damage, attack rating and critical-strike chance. In-game row 1, column 3. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
% Chance of Critical Strike529
Damage: %28123
Attack Rating: %40192

No direct skill-definition change between these released snapshots.

Polearm Mastery · unlock level 6

Passively improves polearm damage, attack rating and critical-strike chance. In-game row 2, column 1. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
% Chance of Critical Strike529
Damage: %28123
Attack Rating: %44196

No direct skill-definition change between these released snapshots.

Throwing Mastery · unlock level 6

Passively improves throwing-weapon attacks and their specialized projectile bonuses. In-game row 2, column 2. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Replenish Quantity on Critical StrikeYesYes
% Chance to not consume Quantity955
% Chance to Pierce846
% Chance of Critical Strike529
Damage: %28123
Attack Rating: %44196

No direct skill-definition change between these released snapshots.

Spear Mastery · unlock level 6

Passively improves spear damage, attack rating and critical-strike chance. In-game row 2, column 3. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
% Chance of Critical Strike529
Damage: %28123
Attack Rating: %44196

No direct skill-definition change between these released snapshots.

Increased Stamina · unlock level 12

Passively increases maximum stamina. In-game row 3, column 1. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Max Stamina: %30315

No direct skill-definition change between these released snapshots.

Iron Skin · unlock level 18

Passively improves defense. In-game row 4, column 3. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Defense: %30220

No direct skill-definition change between these released snapshots.

Increased Speed · unlock level 24

Passively increases movement speed. In-game row 5, column 1. Maximum invested points: 20. Prerequisites: Increased Stamina.

Skill componentRank 1Rank 20
Run/Walk Speed: %1343

No direct skill-definition change between these released snapshots.

Natural Resistance · unlock level 30

Passively improves elemental and poison resistance. In-game row 6, column 3. Maximum invested points: 20. Prerequisites: Iron Skin.

Skill componentRank 1Rank 20
Resist All: %1267

No direct skill-definition change between these released snapshots.

Warcries

Howl · unlock level 1

Frightens susceptible nearby enemies into fleeing. In-game row 1, column 1. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Duration: second322
Monster runs up to yards1679.33
Radius: yard2.6715.33
Mana Cost44

No direct skill-definition change between these released snapshots.

Find Potion · unlock level 1

Searches an eligible corpse for potions. In-game row 1, column 3. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
% chance1584
Mana Cost22

No direct skill-definition change between these released snapshots.

Taunt · unlock level 6

Provokes a susceptible enemy to approach and attack while weakening it. In-game row 2, column 1. Maximum invested points: 20. Prerequisites: Howl.

Skill componentRank 1Rank 20
Enemy Damage: %-5-43
Target's Attack Rating: %-5-43
Mana Cost33

No direct skill-definition change between these released snapshots.

Shout · unlock level 6

Temporarily improves defense for the caster and nearby allies. In-game row 2, column 2. Maximum invested points: 20. Prerequisites: Howl.

Invested-point references in the released calculations: Battle Orders, Battle Command. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Duration: second30220
Defense: %100290
Radius: yard12.6712.67
Mana Cost66

No direct skill-definition change between these released snapshots.

Find Item · unlock level 12

Searches an eligible corpse for another item drop. In-game row 3, column 3. Maximum invested points: 20. Prerequisites: Find Potion.

Invested-point references in the released calculations: Find Potion. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
% chance1351
Mana Cost77

No direct skill-definition change between these released snapshots.

Battle Cry · unlock level 18

Weakens nearby enemies by reducing their damage and defense. In-game row 4, column 1. Maximum invested points: 20. Prerequisites: Taunt.

Skill componentRank 1Rank 20
Duration: second1257.6
Enemy Defense: %-50-88
Enemy Damage: %-25-44
Radius: yard3.333.33
Mana Cost55

No direct skill-definition change between these released snapshots.

Battle Orders · unlock level 24

Temporarily increases maximum life, mana and stamina for the caster and nearby allies. In-game row 5, column 2. Maximum invested points: 20. Prerequisites: Shout.

Invested-point references in the released calculations: Shout, Battle Command. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Duration: second30220
Max Stamina: %3592
Max Mana: %3592
Max Life: %3592
Radius: yard12.6712.67
Mana Cost77

No direct skill-definition change between these released snapshots.

Grim Ward · unlock level 24

Turns an eligible corpse into a ward that frightens and weakens susceptible nearby enemies. In-game row 5, column 3. Maximum invested points: 20. Prerequisites: Find Item.

Invested-point references in the released calculations: Find Potion. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Slows Enemies: %1163
Radius: yard416.67
Mana Cost44
Duration: second4040
Enemy Damage Taken: %2020

No direct skill-definition change between these released snapshots.

War Cry · unlock level 30

Deals physical area damage and stuns susceptible nearby enemies. In-game row 6, column 1. Maximum invested points: 20. Prerequisites: Battle Cry, Battle Orders.

Invested-point references in the released calculations: Howl, Taunt, Battle Cry. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost1024.25
Stun Length: second14.8
Damage: - (skill component, synergies included)30–40198–208
Radius: yard4.674.67

No direct skill-definition change between these released snapshots.

Battle Command · unlock level 30

Temporarily grants an additional skill level to the caster and nearby allies. In-game row 6, column 2. Maximum invested points: 20. Prerequisites: Battle Orders.

Invested-point references in the released calculations: Shout, Battle Orders. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Duration: second30220
Radius: yard12.6712.67
Mana Cost1111

No direct skill-definition change between these released snapshots.

Druid · 30 skills · Summoning Skills / Shape Shifting Skills / Elemental Skills

This class is available in expansion editions, not Classic.

Summoning Skills

Raven · unlock level 1

Summons ravens that strike and blind susceptible enemies. In-game row 1, column 2. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Summon Spirit Wolf, Summon Dire Wolf, Summon Grizzly. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Max Ravens15
hits1231
Damage: - (skill component, synergies included)2–473–94
Attack Rating: %00
Mana Cost Per Raven66

No direct skill-definition change between these released snapshots.

Poison Creeper · unlock level 1

Summons a vine that spreads poison among nearby enemies. In-game row 1, column 3. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Rabies. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
over second44
Poison Damage: - (skill component, synergies included)12–18300–331
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Mana Cost88

No direct skill-definition change between these released snapshots.

Oak Sage · unlock level 6

Summons a spirit whose aura increases maximum life. In-game row 2, column 1. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Mana Cost1534
Radius: yard2045.33
Max Life: %30125
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated

No direct skill-definition change between these released snapshots.

Summon Spirit Wolf · unlock level 6

Summons spirit wolves to fight alongside the caster. In-game row 2, column 2. Maximum invested points: 20. Prerequisites: Raven.

Skill componentRank 1Rank 20
Defense: %50240
Attack Rating: %50525
Max Wolves15
Cold Damage: - (skill component, synergies included)2–649–53
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Mana Cost1515

No direct skill-definition change between these released snapshots.

Carrion Vine · unlock level 12

Summons a vine that consumes corpses to restore the caster's life. In-game row 3, column 3. Maximum invested points: 20. Prerequisites: Poison Creeper.

Skill componentRank 1Rank 20
Heals: %423
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Mana Cost1010

No direct skill-definition change between these released snapshots.

Heart of Wolverine · unlock level 18

Summons a spirit whose aura improves weapon damage and attack rating. In-game row 4, column 1. Maximum invested points: 20. Prerequisites: Oak Sage.

Skill componentRank 1Rank 20
Mana Cost2039
Radius: yard2045.33
Damage: %20153
Attack Rating: %25158
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated

No direct skill-definition change between these released snapshots.

Summon Dire Wolf · unlock level 18

Summons wolves that can eat corpses to empower themselves. In-game row 4, column 2. Maximum invested points: 20. Prerequisites: Oak Sage, Summon Spirit Wolf.

Skill componentRank 1Rank 20
Defense: %480
Max Life: %50335
Max Wolves13
Damage: - (skill component, synergies included)7–1285–109
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Attack Rating: %00
Mana Cost2020

No direct skill-definition change between these released snapshots.

Solar Creeper · unlock level 24

Summons a vine that consumes corpses to restore the caster's mana. In-game row 5, column 3. Maximum invested points: 20. Prerequisites: Carrion Vine.

Skill componentRank 1Rank 20
Mana Cost1433
Mana Recovery Rate: %423
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated

No direct skill-definition change between these released snapshots.

Spirit of Barbs · unlock level 30

Summons a spirit whose aura returns damage to attackers. In-game row 6, column 1. Maximum invested points: 20. Prerequisites: Heart of Wolverine.

Skill componentRank 1Rank 20
Mana Cost2544
Radius: yard025.33
Attacker Takes Damage of32347
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated

No direct skill-definition change between these released snapshots.

Summon Grizzly · unlock level 30

Summons a powerful bear companion. In-game row 6, column 2. Maximum invested points: 20. Prerequisites: Summon Dire Wolf.

Skill componentRank 1Rank 20
Damage: %25215
Damage: - (skill component, synergies included)37–75945–1039
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Defense: %00
Attack Rating: %00
Mana Cost4040

No direct skill-definition change between these released snapshots.

Shape Shifting Skills

Werewolf · unlock level 1

Changes the caster into a wolf form suited to fast melee attacks. In-game row 1, column 1. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Attack Speed: %2068
Attack Rating: %00
Mana Cost1515
Casting Delay: second11
Duration: second4040
Max Stamina: %2525
Max Life: %2525

No direct skill-definition change between these released snapshots.

Lycanthropy · unlock level 1

Passively improves shapeshift life and transformation duration. In-game row 1, column 2. Maximum invested points: 20. Prerequisites: Werewolf.

Skill componentRank 1Rank 20
Duration: seconds40420
Max Life: %20115

No direct skill-definition change between these released snapshots.

Werebear · unlock level 6

Changes the caster into a bear form with increased durability and melee power. In-game row 2, column 3. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Defense: %40230
Damage: %55340
Mana Cost1515
Casting Delay: second11
Duration: second4040
Max Life: %7575

No direct skill-definition change between these released snapshots.

Feral Rage · unlock level 12

A wolf-form attack builds a temporary movement-speed and life-steal benefit. In-game row 3, column 1. Maximum invested points: 20. Prerequisites: Werewolf.

Skill componentRank 1Rank 20
Damage: %50145
Life Steal: -%4–124–88
Run/Walk Speed: -%19–3219–55
Attack Rating: %00
Duration: second2020
Mana Cost33

No direct skill-definition change between these released snapshots.

Maul · unlock level 12

A bear-form attack builds a temporary damage benefit and can stun enemies. In-game row 3, column 3. Maximum invested points: 20. Prerequisites: Werebear.

Skill componentRank 1Rank 20
Stun Length: second0.923.4
Damage: -% (skill component, synergies included)30–9030–390
Attack Speed: -%3–93–39
Attack Rating: %00
Duration: second2020
Mana Cost33

No direct skill-definition change between these released snapshots.

Rabies · unlock level 18

A wolf-form bite applies poison that can spread to nearby enemies. In-game row 4, column 1. Maximum invested points: 20. Prerequisites: Feral Rage.

Invested-point references in the released calculations: Poison Creeper. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
over second411.6
Poison Damage: - (skill component, synergies included)18–43924–996
Attack Rating: %00
Mana Cost1010

No direct skill-definition change between these released snapshots.

Fire Claws · unlock level 18

Adds fire damage to a shapeshifted melee attack. In-game row 4, column 2. Maximum invested points: 20. Prerequisites: Feral Rage, Maul.

Invested-point references in the released calculations: Firestorm, Molten Boulder. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Fire Damage: - (skill component, synergies included)32–48464–499
Attack Rating: %00
Mana Cost44

No direct skill-definition change between these released snapshots.

Hunger · unlock level 24

A shapeshifted attack sacrifices damage in exchange for increased life and mana stealing. In-game row 5, column 2. Maximum invested points: 20. Prerequisites: Fire Claws.

Skill componentRank 1Rank 20
Mana Steal: %72176
Life Steal: %72176
Attack Rating: %00
Mana Cost33
Damage: %-75-75

No direct skill-definition change between these released snapshots.

Shock Wave · unlock level 24

A bear-form wave damages and stuns susceptible enemies in front of the caster. In-game row 5, column 3. Maximum invested points: 20. Prerequisites: Maul.

Invested-point references in the released calculations: Maul. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Stun Length: second1.613
Damage: - (skill component, synergies included)10–2099–109
Mana Cost77

No direct skill-definition change between these released snapshots.

Fury · unlock level 30

A wolf-form sequence of rapid melee attacks. In-game row 6, column 1. Maximum invested points: 20. Prerequisites: Rabies.

Skill componentRank 1Rank 20
Damage: %100423
Attack Rating: %00
hits25
Mana Cost44

No direct skill-definition change between these released snapshots.

Elemental Skills

Firestorm · unlock level 1

Releases branching streams of fire along the ground. In-game row 1, column 1. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Molten Boulder, Fissure. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Average Fire Damage: - per second (skill component, synergies included)3–7107–125
Mana Cost44
Casting Delay: second0.60.6

No direct skill-definition change between these released snapshots.

Molten Boulder · unlock level 6

Rolls a fiery boulder that pushes enemies and leaves burning ground. In-game row 2, column 1. Maximum invested points: 20. Prerequisites: Firestorm.

Invested-point references in the released calculations: Volcano, Firestorm. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost1019.5
Average Fire Damage: - per second (skill component, synergies included)Needs additional game context — not calculatedNeeds additional game context — not calculated
Fire Damage: - (skill component, synergies included)6–12130–155
Damage: - (skill component, synergies included)6–12130–155
Casting Delay: second11

No direct skill-definition change between these released snapshots.

Arctic Blast · unlock level 6

Channels a freezing wind that damages and chills enemies in front of the caster. In-game row 2, column 3. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Cyclone Armor. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost: per secondNeeds additional game context — not calculatedNeeds additional game context — not calculated
Range: yard5.3312
Cold Length: second415.4
Average Cold Damage: - per second (skill component, synergies included)12–24184–203
Minimum Mana Required to Cast44

No direct skill-definition change between these released snapshots.

Fissure · unlock level 12

Creates erupting ground vents that deal fire damage. In-game row 3, column 1. Maximum invested points: 20. Prerequisites: Molten Boulder.

Invested-point references in the released calculations: Firestorm, Volcano. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Fire Damage: - (skill component, synergies included)15–25217–227
Mana Cost1515
Casting Delay: second22
Duration: second3.23.2

No direct skill-definition change between these released snapshots.

Cyclone Armor · unlock level 12

Creates a barrier that absorbs fire, cold and lightning damage. In-game row 3, column 3. Maximum invested points: 20. Prerequisites: Arctic Blast.

Invested-point references in the released calculations: Twister, Tornado, Hurricane. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost524
Absorbs damage40268

No direct skill-definition change between these released snapshots.

Twister · unlock level 18

Releases small winds that deal physical damage and briefly stun susceptible enemies. In-game row 4, column 2. Maximum invested points: 20. Prerequisites: Cyclone Armor.

Invested-point references in the released calculations: Arctic Blast, Tornado, Hurricane. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Damage: - (skill component, synergies included)6–8104–106
Mana Cost77
Stun Length: second0.40.4

No direct skill-definition change between these released snapshots.

Volcano · unlock level 24

Creates an eruption that throws out physical and fire damage. In-game row 5, column 1. Maximum invested points: 20. Prerequisites: Fissure.

Invested-point references in the released calculations: Molten Boulder, Fissure, Armageddon. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Fire Damage: - (skill component, synergies included)8–1078–80
Damage: - (skill component, synergies included)8–1078–80
Mana Cost2525
Casting Delay: second44
Duration: second66

No direct skill-definition change between these released snapshots.

Tornado · unlock level 24

Releases a winding tornado that deals physical damage along its path. In-game row 5, column 2. Maximum invested points: 20. Prerequisites: Twister.

Invested-point references in the released calculations: Cyclone Armor, Twister, Hurricane. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Damage: - (skill component, synergies included)25–35273–295
Mana Cost1010

No direct skill-definition change between these released snapshots.

Armageddon · unlock level 30

Calls down a moving rain of destructive meteors around the caster. In-game row 6, column 1. Maximum invested points: 20. Prerequisites: Volcano.

Invested-point references in the released calculations: Fissure, Volcano, Molten Boulder, Firestorm. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Average Fire Damage: - per second (skill component, synergies included)Needs additional game context — not calculatedNeeds additional game context — not calculated
Fire Damage: - (skill component, synergies included)25–75390–471
Damage: - (skill component, synergies included)18–26244–271
Mana Cost3535
Radius: yard5.335.33
Duration: second1010

No direct skill-definition change between these released snapshots.

Hurricane · unlock level 30

Creates a moving storm around the caster that periodically damages and chills nearby enemies. In-game row 6, column 2. Maximum invested points: 20. Prerequisites: Tornado.

Invested-point references in the released calculations: Cyclone Armor, Twister, Tornado. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Cold Damage: - (skill component, synergies included)25–50202–227
Mana Cost3030
Radius: yard66
Duration: second1010

No direct skill-definition change between these released snapshots.

Necromancer · 30 skills · Curses / Poison and Bone Skills / Summoning Skills

Curses

Amplify Damage · unlock level 1

Curses enemies to reduce their physical resistance. In-game row 1, column 2. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Duration: second865
Radius: yard214.67
Mana Cost44
Damage Taken: %100100

No direct skill-definition change between these released snapshots.

Dim Vision · unlock level 6

Curses susceptible enemies to sharply limit their awareness and ranged actions. In-game row 2, column 1. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Duration: secondNeeds additional game context — not calculatedNeeds additional game context — not calculated
Radius: yard2.6715.33
Mana Cost99

No direct skill-definition change between these released snapshots.

Weaken · unlock level 6

Curses enemies to reduce the damage of their attacks. In-game row 2, column 3. Maximum invested points: 20. Prerequisites: Amplify Damage.

Skill componentRank 1Rank 20
Duration: second1459.6
Radius: yard618.67
Enemy Damage: %-33-52
Mana Cost44

No direct skill-definition change between these released snapshots.

Iron Maiden · unlock level 12

Curses enemies so their melee physical attacks return damage to them. In-game row 3, column 2. Maximum invested points: 20. Prerequisites: Amplify Damage.

Skill componentRank 1Rank 20
Duration: second1257.6
% damage returned200675
Mana Cost55
Radius: yard4.674.67

No direct skill-definition change between these released snapshots.

Terror · unlock level 12

Curses susceptible enemies to flee. In-game row 3, column 3. Maximum invested points: 20. Prerequisites: Weaken.

Skill componentRank 1Rank 20
Duration: second827
Mana Cost77
Radius: yard2.672.67

No direct skill-definition change between these released snapshots.

Confuse · unlock level 18

Curses susceptible enemies so they may attack other nearby monsters. In-game row 4, column 1. Maximum invested points: 20. Prerequisites: Dim Vision.

Skill componentRank 1Rank 20
Duration: secondNeeds additional game context — not calculatedNeeds additional game context — not calculated
Radius: yard416.67
Mana Cost1313

No direct skill-definition change between these released snapshots.

Life Tap · unlock level 18

Curses enemies so successful eligible physical attacks against them restore the attacker's life. In-game row 4, column 2. Maximum invested points: 20. Prerequisites: Iron Maiden.

Skill componentRank 1Rank 20
Duration: second1661.6
Radius: yard2.6715.33
Mana Cost99
Heals: % of attack damage5050

No direct skill-definition change between these released snapshots.

Attract · unlock level 24

Makes a susceptible enemy a target for attacks from other monsters. In-game row 5, column 1. Maximum invested points: 20. Prerequisites: Confuse.

Skill componentRank 1Rank 20
Duration: secondNeeds additional game context — not calculatedNeeds additional game context — not calculated
Mana Cost1717
Radius: yard66

No direct skill-definition change between these released snapshots.

Decrepify · unlock level 24

Curses enemies to slow them, weaken their attacks and reduce physical resistance. In-game row 5, column 3. Maximum invested points: 20. Prerequisites: Terror.

Skill componentRank 1Rank 20
Mana Cost1111
Duration: second415.4
Radius: yard44
Run/Walk Speed: %-50-50
Attack Speed: %-50-50
Damage Taken: %00
Enemy Damage: %-50-50

No direct skill-definition change between these released snapshots.

Lower Resist · unlock level 30

Curses enemies to reduce elemental and poison resistance; immunity rules still apply. In-game row 6, column 2. Maximum invested points: 20. Prerequisites: Life Tap, Decrepify.

Skill componentRank 1Rank 20
Duration: second2058
Radius: yard4.6717.33
Resist All: %-31-62
Mana Cost2222

No direct skill-definition change between these released snapshots.

Poison and Bone Skills

Teeth · unlock level 1

Launches a fan of small magic-damage projectiles. In-game row 1, column 2. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Bone Wall, Bone Prison, Bone Spear, Bone Spirit. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost312.5
Magic Damage: - (skill component, synergies included)2–423–31
teeth221

No direct skill-definition change between these released snapshots.

Bone Armor · unlock level 1

Creates a protective barrier that absorbs physical damage. In-game row 1, column 3. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Bone Wall, Bone Prison. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost1130
Absorbs damage20305

No direct skill-definition change between these released snapshots.

Poison Dagger · unlock level 6

Adds sustained poison damage and attack rating to a dagger attack. In-game row 2, column 1. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Poison Explosion, Poison Nova. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost37.75
over second29.6
Poison Damage: - (skill component, synergies included)7–15540–581
Attack Rating: %00

No direct skill-definition change between these released snapshots.

Corpse Explosion · unlock level 6

Detonates a corpse to deal area physical and fire damage based on the corpse's life. In-game row 2, column 2. Maximum invested points: 20. Prerequisites: Teeth.

Skill componentRank 1Rank 20
Mana Cost1534
Radius: yard2.679
Damage: -% of corpse Life (skill component, synergies included)70–12070–120

No direct skill-definition change between these released snapshots.

Bone Wall · unlock level 12

Creates a temporary wall of bones that blocks movement and attacks. In-game row 3, column 3. Maximum invested points: 20. Prerequisites: Bone Armor.

Invested-point references in the released calculations: Bone Armor, Bone Prison. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Mana Cost1717
Duration: second2424

No direct skill-definition change between these released snapshots.

Poison Explosion · unlock level 18

Consumes a corpse to release a poison cloud. In-game row 4, column 1. Maximum invested points: 20. Prerequisites: Poison Dagger, Corpse Explosion.

Invested-point references in the released calculations: Poison Dagger, Poison Nova. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
over second29.6
Poison Damage: - (skill component, synergies included)25–751170–1410
Mana Cost88

No direct skill-definition change between these released snapshots.

Bone Spear · unlock level 18

Fires a piercing spear of magic damage through enemies. In-game row 4, column 2. Maximum invested points: 20. Prerequisites: Corpse Explosion.

Invested-point references in the released calculations: Bone Wall, Bone Prison, Teeth, Bone Spirit. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost711.75
Magic Damage: - (skill component, synergies included)16–24192–204

No direct skill-definition change between these released snapshots.

Bone Prison · unlock level 24

Surrounds a selected target or location with a temporary enclosure of bones. In-game row 5, column 3. Maximum invested points: 20. Prerequisites: Bone Wall, Bone Spear.

Invested-point references in the released calculations: Bone Armor, Bone Wall. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost278
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Duration: second2424

No direct skill-definition change between these released snapshots.

Poison Nova · unlock level 30

Releases a ring that applies poison to nearby enemies. In-game row 6, column 1. Maximum invested points: 20. Prerequisites: Poison Explosion.

Invested-point references in the released calculations: Poison Dagger, Poison Explosion. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
over second22
Poison Damage: - (skill component, synergies included)50–90400–440
Mana Cost2020

No direct skill-definition change between these released snapshots.

Bone Spirit · unlock level 30

Launches a magic-damage spirit that seeks an enemy. In-game row 6, column 2. Maximum invested points: 20. Prerequisites: Bone Spear.

Invested-point references in the released calculations: Bone Wall, Bone Prison, Teeth, Bone Spear. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost1221.5
Magic Damage: - (skill component, synergies included)20–30340–369

No direct skill-definition change between these released snapshots.

Summoning Skills

Skeleton Mastery · unlock level 1

Passively improves raised skeletons and revived monsters. In-game row 1, column 1. Maximum invested points: 20. Prerequisites: Raise Skeleton.

Skill componentRank 1Rank 20
Monsters: Damage: %10200
Monsters: Life: %5100
Magi: Improved Missile Damage020
Magi: Life8160
Skeletons: Damage240
Skeletons: Life8160

No direct skill-definition change between these released snapshots.

Raise Skeleton · unlock level 1

Uses a corpse to create a melee skeleton companion. In-game row 1, column 3. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Mana Cost625
skeleton total18
Defense20305
Damage: %0119
Attack Rating20305
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Damage: -Needs additional game context — not calculatedNeeds additional game context — not calculated

No direct skill-definition change between these released snapshots.

Clay Golem · unlock level 6

Creates a durable golem whose attacks can slow enemies. In-game row 2, column 2. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Fire Golem, Iron Golem, Blood Golem. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost1572
Damage: -Needs additional game context — not calculatedNeeds additional game context — not calculated
Slows Enemies: %1163
Attack Rating20400
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Defense100100
Attack Rating60440

No direct skill-definition change between these released snapshots.

Golem Mastery · unlock level 12

Passively improves the life and movement of golems. In-game row 3, column 1. Maximum invested points: 20. Prerequisites: Clay Golem.

Skill componentRank 1Rank 20
Run/Walk Speed: %633
Attack Rating25500
Life: %20400

No direct skill-definition change between these released snapshots.

Raise Skeletal Mage · unlock level 12

Uses a corpse to create a skeleton that attacks with elemental bolts. In-game row 3, column 3. Maximum invested points: 20. Prerequisites: Raise Skeleton.

Skill componentRank 1Rank 20
Mana Cost827
skeleton mage18
Defense10200
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated

No direct skill-definition change between these released snapshots.

Blood Golem · unlock level 18

Creates a golem with life-stealing attacks. In-game row 4, column 2. Maximum invested points: 20. Prerequisites: Clay Golem.

Invested-point references in the released calculations: Clay Golem, Fire Golem, Iron Golem. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost2582
Damage: -Needs additional game context — not calculatedNeeds additional game context — not calculated
Converts % damage to life86138
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Defense120120
Attack Rating6060

No direct skill-definition change between these released snapshots.

Summon Resist · unlock level 24

Passively improves elemental resistance for applicable summoned companions. In-game row 5, column 1. Maximum invested points: 20. Prerequisites: Golem Mastery.

Skill componentRank 1Rank 20
Resist All: %2866

No direct skill-definition change between these released snapshots.

Iron Golem · unlock level 24

Transforms an eligible item into a golem that inherits applicable item properties. In-game row 5, column 2. Maximum invested points: 20. Prerequisites: Blood Golem.

Invested-point references in the released calculations: Clay Golem, Fire Golem, Blood Golem. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Defense35700
% damage returned00
Thorns damageYesYes
Mana Cost3535
Defense175840
Damage: -Needs additional game context — not calculatedNeeds additional game context — not calculated
Attack Rating8080
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated

No direct skill-definition change between these released snapshots.

Fire Golem · unlock level 30

Summons a fire-based golem with a damaging fire aura. In-game row 6, column 2. Maximum invested points: 20. Prerequisites: Iron Golem.

Invested-point references in the released calculations: Clay Golem, Iron Golem, Blood Golem. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost50202
Holy Fire: -Needs additional game context — not calculatedNeeds additional game context — not calculated
Fire Damage: -Needs additional game context — not calculatedNeeds additional game context — not calculated
Absorbs % fire damage3688
Defense200200
Attack Rating120120
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated

No direct skill-definition change between these released snapshots.

Revive · unlock level 30

Temporarily raises a slain monster to fight as a companion. In-game row 6, column 3. Maximum invested points: 20. Prerequisites: Raise Skeletal Mage, Iron Golem.

Skill componentRank 1Rank 20
Monsters120
Mana Cost4545
Duration: second180180
Damage: %00
Life: %200200

No direct skill-definition change between these released snapshots.

Paladin · 30 skills · Combat Skills / Offensive Auras / Defensive Auras

Combat Skills

Sacrifice · unlock level 1

Increases melee damage at the cost of some of the attacker's life. In-game row 1, column 1. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Redemption, Fanaticism. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Damage: %180465
Attack Rating: %00
% damage to Self82

No direct skill-definition change between these released snapshots.

Smite · unlock level 1

Strikes with a shield, using shield-based damage and applying stun or knockback where permitted. In-game row 1, column 3. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Stun Length: second0.64.4
Damage: %15300
Mana Cost22
Always HitsYesYes

No direct skill-definition change between these released snapshots.

Holy Bolt · unlock level 6

Fires a holy projectile that damages eligible undead or demons and can heal allies. In-game row 2, column 2. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Prayer, Fist of the Heavens. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost23.19
Heals: -1–639–82
Magic Damage: - (skill component, synergies included)8–16196–220

No direct skill-definition change between these released snapshots.

Zeal · unlock level 12

Makes a quick sequence of melee attacks. In-game row 3, column 1. Maximum invested points: 20. Prerequisites: Sacrifice.

Invested-point references in the released calculations: Sacrifice. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Damage: %096
Attack Rating: %00
hits25
Mana Cost22

No direct skill-definition change between these released snapshots.

Charge · unlock level 12

Rushes toward a target for a powerful melee strike. In-game row 3, column 3. Maximum invested points: 20. Prerequisites: Smite.

Invested-point references in the released calculations: Vigor, Might. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Damage: %100575
Attack Rating: %00
Mana Cost99

No direct skill-definition change between these released snapshots.

Vengeance · unlock level 18

Adds fire, cold and lightning damage to a melee attack based on weapon damage. In-game row 4, column 1. Maximum invested points: 20. Prerequisites: Zeal.

Invested-point references in the released calculations: Resist Fire, Salvation, Resist Cold, Resist Lightning. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost48.75
Lightning Damage: %70184
Cold Length: second1.212.6
Cold Damage: %70184
Fire Damage: %70184
Attack Rating: %00

No direct skill-definition change between these released snapshots.

Blessed Hammer · unlock level 18

Creates a magic-damage hammer that spirals outward. In-game row 4, column 2. Maximum invested points: 20. Prerequisites: Holy Bolt.

Invested-point references in the released calculations: Vigor, Blessed Aim. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost59.75
Magic Damage: - (skill component, synergies included)12–16196–200
Damage to Undead: %5050

No direct skill-definition change between these released snapshots.

Conversion · unlock level 24

A melee attack has a chance to temporarily turn a susceptible enemy into an ally. In-game row 5, column 1. Maximum invested points: 20. Prerequisites: Vengeance.

Skill componentRank 1Rank 20
Chance to convert: %1375
Mana Cost44
Duration: second1616

No direct skill-definition change between these released snapshots.

Holy Shield · unlock level 24

Temporarily improves defense, blocking and shield-based Smite damage. In-game row 5, column 3. Maximum invested points: 20. Prerequisites: Charge, Blessed Hammer.

Invested-point references in the released calculations: Defiance. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Duration: second30505
Successful Blocking: %1435
Defense: %25310
Smite Damage: - (skill component, synergies included)3–657–60
Mana Cost3535

No direct skill-definition change between these released snapshots.

Fist of the Heavens · unlock level 30

Calls lightning down on a target and releases holy bolts toward nearby eligible enemies. In-game row 6, column 2. Maximum invested points: 20. Prerequisites: Blessed Hammer, Conversion.

Invested-point references in the released calculations: Holy Shock. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Holy Bolt Damage: - (skill component, synergies included)40–50226–236
Lightning Damage: - (skill component, synergies included)150–200675–725
Mana Cost2525
Casting Delay: second0.40.4

No direct skill-definition change between these released snapshots.

Offensive Auras

Might · unlock level 1

An active aura increases weapon damage for the caster and nearby allies. In-game row 1, column 1. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Radius: yard10.6736
Damage: %40230

No direct skill-definition change between these released snapshots.

Holy Fire · unlock level 6

An active aura deals periodic nearby fire damage and adds fire damage to the caster's attacks. In-game row 2, column 2. Maximum invested points: 20. Prerequisites: Might.

Invested-point references in the released calculations: Resist Fire, Salvation. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Radius: yard416.67
Fire Damage: - (skill component, synergies included)1–632–88
Fire Damage: - to your attack (skill component, synergies included)6–18195–264
Area damage increases at closer rangeYesYes

No direct skill-definition change between these released snapshots.

Thorns · unlock level 6

An active aura returns damage to enemies that make eligible melee attacks against protected allies. In-game row 2, column 3. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Radius: yard10.6736
Attacker Takes Damage of4144
% damage returned2501010

No direct skill-definition change between these released snapshots.

Blessed Aim · unlock level 12

An active aura improves attack rating for the caster and nearby allies. In-game row 3, column 1. Maximum invested points: 20. Prerequisites: Might.

Skill componentRank 1Rank 20
Radius: yard10.6736
Attack Rating: +% (Passive)5100
Attack Rating: +% (Active)75360

No direct skill-definition change between these released snapshots.

Concentration · unlock level 18

An active aura increases damage and helps protected attacks resist interruption. In-game row 4, column 1. Maximum invested points: 20. Prerequisites: Blessed Aim.

Skill componentRank 1Rank 20
Radius: yard10.6736
Damage: %60345
Chance uninterruptable: %2020

No direct skill-definition change between these released snapshots.

Holy Freeze · unlock level 18

An active aura slows nearby enemies, deals periodic cold damage and adds cold damage to attacks. In-game row 4, column 2. Maximum invested points: 20. Prerequisites: Holy Fire.

Invested-point references in the released calculations: Resist Cold, Salvation. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Radius: yard416.67
Enemies slowed %3054
Cold Damage: - (skill component, synergies included)2–637–76
Cold Damage: - to your attack (skill component, synergies included)10–15185–190
Area damage increases at closer rangeYesYes

No direct skill-definition change between these released snapshots.

Holy Shock · unlock level 24

An active aura deals periodic nearby lightning damage and adds lightning damage to attacks. In-game row 5, column 2. Maximum invested points: 20. Prerequisites: Holy Freeze.

Invested-point references in the released calculations: Resist Lightning, Salvation. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Radius: yard416.67
Lightning Damage: - (skill component, synergies included)1–201–312
Lightning Damage: - to your attack (skill component, synergies included)1–601–936
Area damage increases at closer rangeYesYes

No direct skill-definition change between these released snapshots.

Sanctuary · unlock level 24

An active aura harms and repels nearby undead and assists physical attacks against them. In-game row 5, column 3. Maximum invested points: 20. Prerequisites: Thorns, Holy Freeze.

Invested-point references in the released calculations: Cleansing. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Radius: yard3.3316
Magic Damage: - (skill component, synergies included)8–3288–216
Damage to Undead: %150720
Area damage increases at closer rangeYesYes

No direct skill-definition change between these released snapshots.

Fanaticism · unlock level 30

An active aura improves attack speed, attack rating and weapon damage for the caster and nearby allies. In-game row 6, column 1. Maximum invested points: 20. Prerequisites: Concentration.

Skill componentRank 1Rank 20
Radius: yard7.3320
Attack Speed: %1435
Party Damage: %25186
Your Damage: %50373
Attack Rating: %00

No direct skill-definition change between these released snapshots.

Conviction · unlock level 30

An active aura reduces nearby enemy defense and fire, cold and lightning resistance. In-game row 6, column 3. Maximum invested points: 20. Prerequisites: Sanctuary.

Skill componentRank 1Rank 20
Radius: yard13.3313.33
Resist All: %-30-125
Defense: %-49-90

No direct skill-definition change between these released snapshots.

Defensive Auras

Prayer · unlock level 1

An active aura gradually restores life to the caster and nearby allies. In-game row 1, column 1. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Mana Cost: per second14.56
Radius: yard10.6736
Heals5126400

No direct skill-definition change between these released snapshots.

Resist Fire · unlock level 1

An active aura improves fire resistance for the caster and nearby allies. In-game row 1, column 3. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Radius: yard10.6736
Maximum Fire Resist: +% (Passive)0.510
Maximum Fire Resist: +% (Active)120
Resist Fire: %52131

No direct skill-definition change between these released snapshots.

Defiance · unlock level 6

An active aura improves defense for the caster and nearby allies. In-game row 2, column 2. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Radius: yard10.6736
Defense: %70260

No direct skill-definition change between these released snapshots.

Resist Cold · unlock level 6

An active aura improves cold resistance for the caster and nearby allies. In-game row 2, column 3. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Radius: yard10.6736
Maximum Cold Resist: +% (Passive)0.510
Maximum Cold Resist: +% (Active)120
Resist Cold: %52131

No direct skill-definition change between these released snapshots.

Cleansing · unlock level 12

An active aura shortens poison and curse durations for the caster and nearby allies. In-game row 3, column 1. Maximum invested points: 20. Prerequisites: Prayer.

Skill componentRank 1Rank 20
Radius: yard10.6736
Duration reduced by %3980
Healing every 2 seconds00

No direct skill-definition change between these released snapshots.

Resist Lightning · unlock level 12

An active aura improves lightning resistance for the caster and nearby allies. In-game row 3, column 3. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Radius: yard10.6736
Maximum Lightning Resist: +% (Passive)0.510
Maximum Lightning Resist: +% (Active)120
Resist Lightning: %52131

No direct skill-definition change between these released snapshots.

Vigor · unlock level 18

An active aura improves movement speed and stamina for the caster and nearby allies. In-game row 4, column 2. Maximum invested points: 20. Prerequisites: Cleansing, Defiance.

Skill componentRank 1Rank 20
Radius: yard10.6748.67
Stamina Recovery Rate: %50525
Max Stamina: %50525
Run/Walk Speed: %1343

No direct skill-definition change between these released snapshots.

Meditation · unlock level 24

An active aura accelerates mana regeneration for the caster and nearby allies. In-game row 5, column 1. Maximum invested points: 20. Prerequisites: Cleansing.

Skill componentRank 1Rank 20
Radius: yard10.6736
Mana Recovery Rate: %300775
Healing every 2 seconds00

No direct skill-definition change between these released snapshots.

Redemption · unlock level 30

Periodically consumes nearby corpses to restore the caster's life and mana. In-game row 6, column 2. Maximum invested points: 20. Prerequisites: Vigor.

Skill componentRank 1Rank 20
Life/Mana Recovered25120
Chance to redeem soul: %2385
Radius: yard10.6710.67

No direct skill-definition change between these released snapshots.

Salvation · unlock level 30

An active aura improves fire, cold and lightning resistance for the caster and nearby allies. In-game row 6, column 3. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Radius: yard10.6736
Resist All: %60108

No direct skill-definition change between these released snapshots.

Sorceress · 30 skills · Fire Skills / Lightning Skills / Cold Skills

Fire Skills

Fire Bolt · unlock level 1

Launches a small projectile that deals fire damage to its target. In-game row 1, column 2. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Fire Ball, Meteor. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Fire Damage: - (skill component, synergies included)3–645–60
Mana Cost2.52.5

No direct skill-definition change between these released snapshots.

Warmth · unlock level 1

Passively increases mana regeneration. In-game row 1, column 3. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Mana Recovery Rate: %30258

No direct skill-definition change between these released snapshots.

Inferno · unlock level 6

Channels a stream of fire in front of the caster. In-game row 2, column 1. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Warmth. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost: per secondNeeds additional game context — not calculatedNeeds additional game context — not calculated
Range: yard5.3315.33
Average Fire Damage: - per second (skill component, synergies included)13–27217–238
Minimum Mana Required to Cast44

No direct skill-definition change between these released snapshots.

Blaze · unlock level 12

Leaves a damaging fire trail along the caster's movement path. In-game row 3, column 1. Maximum invested points: 20. Prerequisites: Inferno.

Invested-point references in the released calculations: Warmth. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost1120.5
Blaze Duration: seconds4.6817.12
Run/Walk Speed: %240
Fire Duration: second4.623.6
Average Fire Damage: - per second (skill component, synergies included)18–37435–510

No direct skill-definition change between these released snapshots.

Fire Ball · unlock level 12

Launches a fire projectile that explodes, damaging enemies near its impact. In-game row 3, column 2. Maximum invested points: 20. Prerequisites: Fire Bolt.

Invested-point references in the released calculations: Fire Bolt, Meteor. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost514.5
Fire Damage: - (skill component, synergies included)6–14199–226
Radius: yard2.672.67

No direct skill-definition change between these released snapshots.

Fire Wall · unlock level 18

Places a stationary wall of fire that damages enemies standing in it. In-game row 4, column 1. Maximum invested points: 20. Prerequisites: Blaze.

Invested-point references in the released calculations: Warmth, Inferno. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost2241
Range: yardNeeds additional game context — not calculatedNeeds additional game context — not calculated
Average Fire Damage: - per second (skill component, synergies included)70–931284–1307
Casting Delay: second1.41.4
Fire Duration: second3.63.6

No direct skill-definition change between these released snapshots.

Enchant · unlock level 18

Temporarily adds fire damage and attack rating to a friendly target's weapon attacks. In-game row 4, column 3. Maximum invested points: 20. Prerequisites: Warmth, Fire Ball.

Invested-point references in the released calculations: Warmth. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost2544
Duration: second144600
Fire Damage: - (skill component, synergies included)8–1068–89
Attack Rating: %00

No direct skill-definition change between these released snapshots.

Meteor · unlock level 24

Calls down a meteor that deals impact fire damage and leaves burning ground. In-game row 5, column 2. Maximum invested points: 20. Prerequisites: Fire Ball, Fire Wall.

Invested-point references in the released calculations: Fire Bolt, Fire Ball. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost1726.5
Average Fire Damage: - per second (skill component, synergies included)Needs additional game context — not calculatedNeeds additional game context — not calculated
Fire Damage: - (skill component, synergies included)80–100869–927
Casting Delay: second1.21.2
Radius: yard44

No direct skill-definition change between these released snapshots.

Fire Mastery · unlock level 30

Passively increases the fire damage of applicable skills. In-game row 6, column 2. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Fire Damage: %30163

No direct skill-definition change between these released snapshots.

Hydra · unlock level 30

Summons stationary, three-headed fire turrets that shoot at nearby enemies. In-game row 6, column 3. Maximum invested points: 20. Prerequisites: Enchant.

Invested-point references in the released calculations: Fire Bolt, Fire Ball. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost2029.5
Hydra Fire Damage: - (skill component, synergies included)14–19150–175
Duration: second1010
Max Hydras66

No direct skill-definition change between these released snapshots.

Lightning Skills

Charged Bolt · unlock level 1

Releases several wandering lightning bolts across the ground. In-game row 1, column 2. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Lightning. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost312.5
Lightning Damage: - (skill component, synergies included)2–413–15
bolts322

No direct skill-definition change between these released snapshots.

Static Field · unlock level 6

Removes a fraction of nearby enemies' current life, subject to resistance and difficulty limits. In-game row 2, column 1. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Radius: yard3.3316
Mana Cost99
Weakens Enemies by %2525

No direct skill-definition change between these released snapshots.

Telekinesis · unlock level 6

Uses force at range to interact with eligible objects or knock back and damage an enemy. In-game row 2, column 3. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Lightning Damage: - (skill component, synergies included)1–220–21
Mana Cost77

No direct skill-definition change between these released snapshots.

Nova · unlock level 12

Releases a ring of lightning around the caster. In-game row 3, column 1. Maximum invested points: 20. Prerequisites: Static Field.

Invested-point references in the released calculations: Static Field. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost1332
Lightning Damage: - (skill component, synergies included)1–20131–188

No direct skill-definition change between these released snapshots.

Lightning · unlock level 12

Fires a straight lightning blast through enemies along its path. In-game row 3, column 2. Maximum invested points: 20. Prerequisites: Charged Bolt.

Invested-point references in the released calculations: Charged Bolt, Chain Lightning, Nova. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost817.5
Lightning Damage: - (skill component, synergies included)1–401–272

No direct skill-definition change between these released snapshots.

Chain Lightning · unlock level 18

Sends lightning that jumps between targets. In-game row 4, column 2. Maximum invested points: 20. Prerequisites: Lightning.

Invested-point references in the released calculations: Charged Bolt, Lightning, Nova. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost928
Lightning Damage: - (skill component, synergies included)1–401–281
hits59

No direct skill-definition change between these released snapshots.

Teleport · unlock level 18

Instantly moves the caster to a selected location. In-game row 4, column 3. Maximum invested points: 20. Prerequisites: Telekinesis.

Skill componentRank 1Rank 20
Mana Cost245

No direct skill-definition change between these released snapshots.

Thunder Storm · unlock level 24

Creates a timed storm that periodically strikes an enemy with lightning. In-game row 5, column 1. Maximum invested points: 20. Prerequisites: Nova, Chain Lightning.

Invested-point references in the released calculations: Static Field. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Duration: second144600
Lightning Damage: - (skill component, synergies included)1–100195–294
Mana Cost1919
Radius: yard11.3311.33

No direct skill-definition change between these released snapshots.

Energy Shield · unlock level 24

Redirects a portion of incoming damage from life to mana while active. In-game row 5, column 3. Maximum invested points: 20. Prerequisites: Teleport, Chain Lightning.

Invested-point references in the released calculations: Telekinesis. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Duration: second144600
Absorbs %9595
Mana Cost55
Mana Consumed Per Damage: %200200

No direct skill-definition change between these released snapshots.

Lightning Mastery · unlock level 30

Passively increases the lightning damage of applicable skills. In-game row 6, column 2. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Lightning Damage: %50278

No direct skill-definition change between these released snapshots.

Cold Skills

Ice Bolt · unlock level 1

Fires a cold projectile that damages and chills its target. In-game row 1, column 2. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Frost Nova, Ice Blast, Glacial Spike, Blizzard, Frozen Orb. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Cold Length: second632.6
Cold Damage: - (skill component, synergies included)3–538–49
Mana Cost33

No direct skill-definition change between these released snapshots.

Frozen Armor · unlock level 1

Temporarily raises defense and freezes susceptible melee attackers. In-game row 1, column 3. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Shiver Armor, Chilling Armor. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Duration: second144372
Freezes for second1.23.48
Defense: %30125
Mana Cost77

No direct skill-definition change between these released snapshots.

Frost Nova · unlock level 6

Releases a ring of cold damage that chills nearby enemies. In-game row 2, column 1. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Blizzard, Frozen Orb. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost928
Cold Length: second827
Cold Damage: - (skill component, synergies included)2–475–86

No direct skill-definition change between these released snapshots.

Ice Blast · unlock level 6

Fires a cold projectile that freezes a susceptible target. In-game row 2, column 2. Maximum invested points: 20. Prerequisites: Ice Bolt.

Invested-point references in the released calculations: Ice Bolt, Blizzard, Frozen Orb, Glacial Spike. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost615.5
Freezes for second36.8
Cold Damage: - (skill component, synergies included)8–12253–266

No direct skill-definition change between these released snapshots.

Shiver Armor · unlock level 12

Temporarily raises defense and retaliates against melee attacks with cold damage. In-game row 3, column 3. Maximum invested points: 20. Prerequisites: Ice Blast, Frozen Armor.

Invested-point references in the released calculations: Frozen Armor, Chilling Armor. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Duration: second144372
Cold Length: second420
Cold Damage: - (skill component, synergies included)6–879–90
Defense: %45159
Mana Cost1111

No direct skill-definition change between these released snapshots.

Glacial Spike · unlock level 18

Fires a cold projectile that damages and freezes susceptible enemies around its impact. In-game row 4, column 2. Maximum invested points: 20. Prerequisites: Ice Blast.

Invested-point references in the released calculations: Blizzard, Ice Bolt, Ice Blast, Frozen Orb. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost1019.5
Freezes for second24.28
Cold Damage: - (skill component, synergies included)16–24225–242
Radius: yard2.672.67

No direct skill-definition change between these released snapshots.

Blizzard · unlock level 24

Creates a localized storm of falling ice that damages enemies in its area. In-game row 5, column 1. Maximum invested points: 20. Prerequisites: Frost Nova, Glacial Spike.

Invested-point references in the released calculations: Ice Bolt, Ice Blast, Glacial Spike. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost2342
Cold Damage: - (skill component, synergies included)45–75570–619
Duration: second44
Casting Delay: second1.81.8

No direct skill-definition change between these released snapshots.

Chilling Armor · unlock level 24

Temporarily raises defense and fires cold retaliation bolts against ranged attacks. In-game row 5, column 3. Maximum invested points: 20. Prerequisites: Shiver Armor.

Invested-point references in the released calculations: Frozen Armor, Shiver Armor. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Duration: second144372
Cold Damage: - (skill component, synergies included)8–10100–111
Defense: %60231
Mana Cost1717

No direct skill-definition change between these released snapshots.

Frozen Orb · unlock level 30

Launches an icy orb that travels forward while scattering damaging ice bolts. In-game row 6, column 1. Maximum invested points: 20. Prerequisites: Blizzard.

Invested-point references in the released calculations: Ice Bolt. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost2534.5
Cold Length: second827
Cold Damage: - (skill component, synergies included)40–45262–276
Casting Delay: second11

No direct skill-definition change between these released snapshots.

Cold Mastery · unlock level 30

Passively lowers enemy cold resistance for the caster's applicable cold damage; immunity rules still apply. In-game row 6, column 2. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
-% to Enemy Cold Resistance20115

No direct skill-definition change between these released snapshots.

Warlock · 30 skills · Demon Skills / Eldritch Skills / Chaos Skills

Warlock requires Reign of the Warlock. It is not available in Classic or the earlier expansion edition.

Demon Skills

Demonic Mastery · unlock level 1

Passively strengthens summoned and bound demons and controls the demon limit through invested-point thresholds. In-game row 1, column 1. Maximum invested points: 20. Prerequisites: Summon Goatman.

Skill componentRank 1Rank 20
Run/Walk Speed: %1033
Damage: %196
Attack Speed: %524
Attack Rating25500
Max Demons13

No direct skill-definition change between these released snapshots.

Summon Goatman · unlock level 1

Calls a goatman companion that engages enemies in melee. In-game row 1, column 3. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Death Mark, Demonic Mastery. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost1524.5
Defense100480
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Attack Rating40800
Attack Speed: %125
Damage: -Needs additional game context — not calculatedNeeds additional game context — not calculated
+% Chance of Crushing BlowNeeds additional game context — not calculatedNeeds additional game context — not calculated

No direct skill-definition change between these released snapshots.

Blood Oath · unlock level 6

Passively links the caster's protection to a demon, redirecting a portion of incoming damage. In-game row 2, column 1. Maximum invested points: 20. Prerequisites: Demonic Mastery.

Skill componentRank 1Rank 20
% Damage Taken Goes To your demon325
Physical Damage to your demon Reduced by %210
Resist All for your demon: %1466
Life of your demon: %50715

No direct skill-definition change between these released snapshots.

Death Mark · unlock level 6

Commands a demon to relocate to the marked enemy and attack it. In-game row 2, column 2. Maximum invested points: 20. Prerequisites: Summon Goatman.

Skill componentRank 1Rank 20
Mana Cost2.257
Duration: second514.88
Defense-50-715
Magic Damage Increased by543
Damage Increased by543
Casting Delay: second0.80.8

No direct skill-definition change between these released snapshots.

Summon Tainted · unlock level 12

Calls a Tainted demon companion to attack enemies. In-game row 3, column 3. Maximum invested points: 20. Prerequisites: Summon Goatman.

Invested-point references in the released calculations: Demonic Mastery, Blood Boil. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost2534.5
Defense75455
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Attack Speed: %025
Resist Fire: %Needs additional game context — not calculatedNeeds additional game context — not calculated
Fire Damage: - (skill component, synergies included)Needs additional game context — not calculatedNeeds additional game context — not calculated

No direct skill-definition change between these released snapshots.

Blood Boil · unlock level 18

Uses a demon as the center of a damaging blood eruption against surrounding enemies. In-game row 4, column 2. Maximum invested points: 20. Prerequisites: Death Mark.

Invested-point references in the released calculations: Engorge, Blood Oath. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost3.758.5
Demon's Life Cost: %155
Radius: yard57
Fire Damage: - (skill component, synergies included)10–20194–258
Damage: - (skill component, synergies included)10–20194–258

No direct skill-definition change between these released snapshots.

Summon Defiler · unlock level 18

Calls a demon that links enemy souls, allowing damage to be shared between linked targets. In-game row 4, column 3. Maximum invested points: 20. Prerequisites: Summon Tainted.

Invested-point references in the released calculations: Demonic Mastery. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost3544.5
Defense125505
LifeNeeds additional game context — not calculatedNeeds additional game context — not calculated
Damage Shared Between Bound Targets: %Needs additional game context — not calculatedNeeds additional game context — not calculated
Max Bound SoulsNeeds additional game context — not calculatedNeeds additional game context — not calculated

No direct skill-definition change between these released snapshots.

Engorge · unlock level 24

Feeds a corpse to a demon to heal it and grant temporary combat benefits. In-game row 5, column 2. Maximum invested points: 20. Prerequisites: Blood Boil.

Invested-point references in the released calculations: Blood Oath. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost37.75
Duration: second562
Life Steal: %1286
Heal Demon's Life: %3049
Attack Speed: %1534
Physical Damage to your demon Reduced by %55
Defense00
Replenish Life00

No direct skill-definition change between these released snapshots.

Consume · unlock level 30

Sacrifices a demon to give the caster benefits that depend on the demon consumed. In-game row 6, column 1. Maximum invested points: 20. Prerequisites: Blood Oath.

Skill componentRank 1Rank 20
Mana Cost2544
Duration: second40420
Run/Walk Speed: %1540
Max Life: %524
Bonus fromNeeds additional game context — not calculatedNeeds additional game context — not calculated

No direct skill-definition change between these released snapshots.

Bind Demon · unlock level 30

Attempts to recruit a weakened eligible demon as a companion; the target's state affects binding. In-game row 6, column 3. Maximum invested points: 20. Prerequisites: Engorge, Summon Defiler.

Skill componentRank 1Rank 20
Mana Cost: per secondNeeds additional game context — not calculatedNeeds additional game context — not calculated
Chance to Bind: %1955
Life of your demon: %00
Damage64292
Damage: %75170
Bound demons gain Extra Strong04
Bound demons gain Extra Fast02
Bound demons gain Spectral Hit01
Bound demons gain Aura Enchanted01
3.2 → 3.3 released-definition changes
  • passivecalc9: ln34 → ln43 (changed)
  • Param13: Not defined → 50 (changed)
  • Param14: Not defined → 25 (changed)
  • Blizzard 3.3 behavior fix: Previous behavior → Additional damage bonus corrected to its intended amount; server-side totals are not simulated. (changed)

Eldritch Skills

Levitation Mastery · unlock level 1

Passively improves the caster's control of a levitated weapon and its combat effectiveness. In-game row 1, column 1. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Weapon Requirements %-2-40
Critical Strike Chance: %529
Attack Rating: %40135
Damage: %25101

No direct skill-definition change between these released snapshots.

Hex: Bane · unlock level 1

Enchants the weapon with a hex that adds magic damage and impairs enemies hit by it. In-game row 1, column 3. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Eldritch Blast, Consume, Hex: Purge, Mirrored Blades. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost615.5
Duration: second144372
Magic Damage: - (skill component, synergies included)4–865–87
Attack Rating: %00
Hex Duration: seconds66
% to Enemy Defense-30-49
% to Enemy Attack Rating-25-25

No direct skill-definition change between these released snapshots.

Cleave · unlock level 6

Sweeps the weapon across an arc, striking multiple enemies in front of the caster. In-game row 2, column 2. Maximum invested points: 20. Prerequisites: Levitation Mastery.

Invested-point references in the released calculations: Mirrored Blades, Hex: Purge, Eldritch Blast. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost33
Cleave Arc: Degrees132240
Damage: %20115
Attack Speed: %1326
Attack Rating: %00

No direct skill-definition change between these released snapshots.

Echoing Strike · unlock level 12

Projects weapon echoes through enemies along their path. In-game row 3, column 1. Maximum invested points: 20. Prerequisites: Levitation Mastery.

Invested-point references in the released calculations: Mirrored Blades, Blade Warp. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost716.5
Attack Rating: %10200
Damage: - (skill component, synergies included)7–1184–129
Damage: +%30125
Echo11
% Weapon Damage9090

No direct skill-definition change between these released snapshots.

Hex: Purge · unlock level 12

Enchants the weapon with a hex that can cause affected enemies to erupt when struck. In-game row 3, column 3. Maximum invested points: 20. Prerequisites: Hex: Bane.

Invested-point references in the released calculations: Eldritch Blast, Sigil: Death, Hex: Bane. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost2544
Duration: second144372
Magic Explosion Damage: - (skill component, synergies included)10–15142–185
Attack Speed: %1029
Attack Rating: %00
Range: yards00
Hex Duration: seconds66
Hex Removed after Explosion13
Chance to Erupt: %07

No direct skill-definition change between these released snapshots.

Blade Warp · unlock level 18

Throws a spectral weapon and relocates the caster to its impact location. In-game row 4, column 1. Maximum invested points: 20. Prerequisites: Echoing Strike.

Invested-point references in the released calculations: Echoing Strike, Mirrored Blades. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost1515
Radius: yards00
Magic Damage: - (skill component, synergies included)8–10101–103
Casting Delay: second0.80.8

No direct skill-definition change between these released snapshots.

Psychic Ward · unlock level 18

Creates a protective ward that absorbs attack damage and can stun melee attackers. In-game row 4, column 2. Maximum invested points: 20. Prerequisites: Cleave.

Invested-point references in the released calculations: Levitation Mastery, Cleave. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost2058
Stun Length: second1.763.08
Absorbs damage15205

No direct skill-definition change between these released snapshots.

Eldritch Blast · unlock level 24

Deals magic damage to hexed enemies and renews their active hex. In-game row 5, column 2. Maximum invested points: 20. Prerequisites: Psychic Ward.

Invested-point references in the released calculations: Psychic Ward, Blade Warp, Hex: Purge. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost5.515
Mana Steal: %55
Life Steal: %55
Magic Damage: - (skill component, synergies included)2–6107–111
Duration: second4040

No direct skill-definition change between these released snapshots.

Hex: Siphon · unlock level 24

Enchants the weapon with a hex associated with recovering life and mana from slain enemies. In-game row 5, column 3. Maximum invested points: 20. Prerequisites: Hex: Purge.

Invested-point references in the released calculations: Engorge, Eldritch Blast. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost12.522
Duration: second144372
Life After Each Kill120
Mana After Each Kill120
Attack Rating: %00
Hex Duration: seconds66
Enemy Damage: %-33-33

No direct skill-definition change between these released snapshots.

Mirrored Blades · unlock level 30

Creates weapon duplicates to deliver additional strikes. In-game row 6, column 2. Maximum invested points: 20. Prerequisites: Blade Warp, Eldritch Blast.

Invested-point references in the released calculations: Blade Warp, Echoing Strike. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost514.5
Attack Rating: %00
Attack Speed: %1326
Mirrored Blade Damage: %60108
Mirrored Weapons Created14

No direct skill-definition change between these released snapshots.

Chaos Skills

Miasma Bolt · unlock level 1

Fires a shadow projectile that produces a damaging cloud on impact. In-game row 1, column 3. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Miasma Chain, Abyss. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost211.5
Average Magic Damage: - per second (skill component, synergies included)Needs additional game context — not calculatedNeeds additional game context — not calculated
Magic Damage: - (skill component, synergies included)1–222–25
Duration: second22
Miasma Radius: YardsNeeds additional game context — not calculatedNeeds additional game context — not calculated

No direct skill-definition change between these released snapshots.

Ring of Fire · unlock level 6

Sends expanding fire outward around the caster, damaging and pushing enemies away. In-game row 2, column 1. Maximum invested points: 20. Prerequisites: None.

Invested-point references in the released calculations: Flame Wave, Apocalypse. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost817.5
Fire Damage: - (skill component, synergies included)6–10152–175
+% Fire Damage per yard55

No direct skill-definition change between these released snapshots.

Sigil: Lethargy · unlock level 6

Places a ground sigil that slows and weakens enemies within it. In-game row 2, column 2. Maximum invested points: 20. Prerequisites: None.

Skill componentRank 1Rank 20
Mana Cost44
Duration: second524
Radius: yards00
Enemy Defense: %-33-52
Run/Walk Speed: %-50-50
Attack Speed: %-50-50

No direct skill-definition change between these released snapshots.

Sigil: Rancor · unlock level 12

Places a ground sigil that can provoke affected enemies into fighting one another. In-game row 3, column 2. Maximum invested points: 20. Prerequisites: Sigil: Lethargy.

Skill componentRank 1Rank 20
Mana Cost1212
Duration: second524
Radius: yards00
Attack Speed: %524
Damage: %50145
Chance to Enrage: %7575

No direct skill-definition change between these released snapshots.

Miasma Chain · unlock level 12

Creates a damaging shadow connection between the caster and a target. In-game row 3, column 3. Maximum invested points: 20. Prerequisites: Miasma Bolt.

Invested-point references in the released calculations: Miasma Bolt, Abyss. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost4.514
Average Magic Damage: - per second (skill component, synergies included)Needs additional game context — not calculatedNeeds additional game context — not calculated
Magic Damage: - (skill component, synergies included)6–956–59
hits00
Duration: second22
Miasma Radius: YardsNeeds additional game context — not calculatedNeeds additional game context — not calculated
3.2 → 3.3 released-definition changes
  • Blizzard 3.3 behavior fix: Previous behavior → Missiles no longer collide with neutral or friendly units. (changed)
Flame Wave · unlock level 18

Sends a moving wall of fire forward and leaves fire along its path. In-game row 4, column 1. Maximum invested points: 20. Prerequisites: Ring of Fire.

Invested-point references in the released calculations: Ring of Fire, Apocalypse. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost716.5
Duration: second33
Width: yards913
Average Fire Damage: - per second (skill component, synergies included)7–10112–150
Fire Damage: - (skill component, synergies included)13–17233–264

No direct skill-definition change between these released snapshots.

Sigil: Death · unlock level 24

Places a ground sigil that causes sufficiently weakened enemies to erupt. In-game row 5, column 2. Maximum invested points: 20. Prerequisites: Sigil: Rancor.

Skill componentRank 1Rank 20
Mana Cost1019.5
Duration: second524
Radius: yards00
Slays enemies with less than % health1313
Fire Explosion Damage: -% of slain enemy's health (skill component, synergies included)Needs additional game context — not calculatedNeeds additional game context — not calculated
3.2 → 3.3 released-definition changes
  • EType: Not defined → fire (changed)
  • Blizzard 3.3 behavior fix: Previous behavior → Failed casts no longer consume mana. (changed)
  • Blizzard 3.3 behavior fix: Previous behavior → +Fire Skills now apply correctly. (changed)
Enhanced Entropy · unlock level 24

Passively increases the effectiveness of applicable entropy-based shadow attacks. In-game row 5, column 3. Maximum invested points: 20. Prerequisites: Miasma Chain.

Skill componentRank 1Rank 20
Bonus Abyss Radius: + Yards0.24
+ Seconds to Miasma Duration0.24
Miasma Radius: Yards24

No direct skill-definition change between these released snapshots.

Apocalypse · unlock level 30

Creates a large hellfire eruption, with fire-resistance reduction applied to this skill's damage. In-game row 6, column 1. Maximum invested points: 20. Prerequisites: Flame Wave, Sigil: Death.

Invested-point references in the released calculations: Ring of Fire, Flame Wave. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost3251
Radius: yards00
Resist Fire: %-5-24
Fire Damage: - (skill component, synergies included)80–100885–975
Casting Delay: second1.81.8

No direct skill-definition change between these released snapshots.

Abyss · unlock level 30

Creates a rift that pulls enemies inward before collapsing with area damage. In-game row 6, column 3. Maximum invested points: 20. Prerequisites: Enhanced Entropy.

Invested-point references in the released calculations: Miasma Bolt, Miasma Chain. Their effects depend on the individual skill formula.

Skill componentRank 1Rank 20
Mana Cost2342
Average Magic Damage: - per second (skill component, synergies included)Needs additional game context — not calculatedNeeds additional game context — not calculated
Magic Damage: - (skill component, synergies included)20–40125–180
Radius: yardsNeeds additional game context — not calculatedNeeds additional game context — not calculated
Casting Delay: second22
Duration: second00

No direct skill-definition change between these released snapshots.

Verification and limitations

Skill identities, coordinates, unlock requirements and native formulas come from pinned released extracts. Native calculation data does not completely describe every runtime behavior. Special-context outputs are not calculated until their interpretation is verified. The historical comparison currently covers two released snapshots, not every past patch or PTR.

Previous released snapshot: 3.2.92777


Sources and corrections: Blizzard's released 3.3 notes and extracted game tables. This is an unofficial fan reference, not an in-game integration.