El Rune
Category: Rune Upgrade
Input: 3 El Runes
Output: 1 Eld Rune
Normal rune upgrade
D2R LOCAL SAVE
Preparing your local rune inventory and tools.
The Cube transforms the exact input combination into its listed output. Rune upgrades need three identical runes through Lem, then two from Pul through Cham; Thul and higher upgrade formulas also require their listed gem. Gem upgrades need three gems of the same type and quality.
Crafted Blood, Caster, Hit Power and Safety equipment requires the specified magic blue base, a jewel, a rune and a perfect gem. Random socket-adding recipes instead require an unsocketed normal-quality base, not a superior item. Hel + Scroll of Town Portal removes and destroys socket contents; it does not add sockets.
The tracker checks your selected runes, gems and tracked quest materials. Equipment, jewels, potions and other untracked requirements must still be supplied in game. Never treat a Ready badge as a guarantee that your base is eligible.
Reference build: Diablo II: Resurrected 3.3 (Ladder Season 15). Numeric equipment facts were checked against extracted released-game tables. Balance changes to newly dropped Reign of the Warlock Ladder items do not retroactively change older equipment. Version and realm restrictions matter.
Category: Rune Upgrade
Input: 3 El Runes
Output: 1 Eld Rune
Normal rune upgrade
Category: Rune Upgrade
Input: 3 Eld Runes
Output: 1 Tir Rune
Category: Rune Upgrade
Input: 3 Tir Runes
Output: 1 Nef Rune
Category: Rune Upgrade
Input: 3 Nef Runes
Output: 1 Eth Rune
Category: Rune Upgrade
Input: 3 Eth Runes
Output: 1 Ith Rune
Category: Rune Upgrade
Input: 3 Ith Runes
Output: 1 Tal Rune
Category: Rune Upgrade
Input: 3 Tal Runes
Output: 1 Ral Rune
Category: Rune Upgrade
Input: 3 Ral Runes
Output: 1 Ort Rune
Category: Rune Upgrade
Input: 3 Ort Runes
Output: 1 Thul Rune
Category: Rune Upgrade
Input: 3 Thul Runes + 1 Chipped Topaz
Output: 1 Amn Rune
Category: Rune Upgrade
Input: 3 Amn Runes + 1 Chipped Amethyst
Output: 1 Sol Rune
Category: Rune Upgrade
Input: 3 Sol Runes + 1 Chipped Sapphire
Output: 1 Shael Rune
Category: Rune Upgrade
Input: 3 Shael Runes + 1 Chipped Ruby
Output: 1 Dol Rune
Category: Rune Upgrade
Input: 3 Dol Runes + 1 Chipped Emerald
Output: 1 Hel Rune
Category: Rune Upgrade
Input: 3 Hel Runes + 1 Chipped Diamond
Output: 1 Io Rune
Category: Rune Upgrade
Input: 3 Io Runes + 1 Flawed Topaz
Output: 1 Lum Rune
Category: Rune Upgrade
Input: 3 Lum Runes + 1 Flawed Amethyst
Output: 1 Ko Rune
Category: Rune Upgrade
Input: 3 Ko Runes + 1 Flawed Sapphire
Output: 1 Fal Rune
Category: Rune Upgrade
Input: 3 Fal Runes + 1 Flawed Ruby
Output: 1 Lem Rune
Category: Rune Upgrade
Input: 3 Lem Runes + 1 Flawed Emerald
Output: 1 Pul Rune
Category: Rune Upgrade
Input: 2 Pul Runes + 1 Flawed Diamond
Output: 1 Um Rune
Category: Rune Upgrade
Input: 2 Um Runes + 1 Topaz
Output: 1 Mal Rune
Category: Rune Upgrade
Input: 2 Mal Runes + 1 Amethyst
Output: 1 Ist Rune
Category: Rune Upgrade
Input: 2 Ist Runes + 1 Sapphire
Output: 1 Gul Rune
Category: Rune Upgrade
Input: 2 Gul Runes + 1 Ruby
Output: 1 Vex Rune
Category: Rune Upgrade
Input: 2 Vex Runes + 1 Emerald
Output: 1 Ohm Rune
Category: Rune Upgrade
Input: 2 Ohm Runes + 1 Diamond
Output: 1 Lo Rune
Category: Rune Upgrade
Input: 2 Lo Runes + 1 Flawless Topaz
Output: 1 Sur Rune
Category: Rune Upgrade
Input: 2 Sur Runes + 1 Flawless Amethyst
Output: 1 Ber Rune
Category: Rune Upgrade
Input: 2 Ber Runes + 1 Flawless Sapphire
Output: 1 Jah Rune
Category: Rune Upgrade
Input: 2 Jah Runes + 1 Flawless Ruby
Output: 1 Cham Rune
Category: Rune Upgrade
Input: 2 Cham Runes + 1 Flawless Emerald
Output: 1 Zod Rune
Category: Gem Upgrade
Input: 3 Chipped Gems (same type)
Output: 1 Flawed Gem
Category: Gem Upgrade
Input: 3 Flawed Gems (same type)
Output: 1 Normal Gem
Category: Gem Upgrade
Input: 3 Normal Gems (same type)
Output: 1 Flawless Gem
Category: Gem Upgrade
Input: 3 Flawless Gems (same type)
Output: 1 Perfect Gem
Category: Socketing
Input: Ral Rune + Amn Rune + Perfect Amethyst + Normal Weapon
Output: Socketed Weapon (1-6 sockets)
Normal/Ethereal unsocketed only. No low quality or superior.
Category: Socketing
Input: Tal Rune + Thul Rune + Perfect Topaz + Normal Body Armor
Output: Socketed Armor (1-4 sockets)
Normal/Ethereal unsocketed only. No low quality or superior.
Category: Socketing
Input: Ral Rune + Thul Rune + Perfect Sapphire + Normal Helm
Output: Socketed Helm (1-3 sockets)
Normal/Ethereal unsocketed only. No low quality or superior.
Category: Socketing
Input: Tal Rune + Amn Rune + Perfect Ruby + Normal Shield
Output: Socketed Shield (1-4 sockets)
Normal/Ethereal unsocketed only. No low quality or superior.
Category: Socketing
Input: Hel Rune + Scroll of Town Portal + Socketed Item
Output: Clean Item (gems/runes destroyed)
Destroys all socketed gems/runes/jewels permanently
Category: Upgrade Unique
Input: Ral Rune + Sol Rune + Perfect Emerald + Normal Unique Weapon
Output: Exceptional Unique Weapon
Category: Upgrade Unique
Input: Lum Rune + Pul Rune + Perfect Emerald + Exceptional Unique Weapon
Output: Elite Unique Weapon
Category: Upgrade Unique
Input: Tal Rune + Shael Rune + Perfect Diamond + Normal Unique Armor
Output: Exceptional Unique Armor
Category: Upgrade Unique
Input: Ko Rune + Lem Rune + Perfect Diamond + Exceptional Unique Armor
Output: Elite Unique Armor
Category: Upgrade Rare
Input: Ort Rune + Amn Rune + Perfect Sapphire + Normal Rare Weapon
Output: Exceptional Rare Weapon
Category: Upgrade Rare
Input: Fal Rune + Um Rune + Perfect Sapphire + Exceptional Rare Weapon
Output: Elite Rare Weapon
Category: Upgrade Rare
Input: Ral Rune + Thul Rune + Perfect Amethyst + Normal Rare Armor
Output: Exceptional Rare Armor
Category: Upgrade Rare
Input: Ko Rune + Pul Rune + Perfect Amethyst + Exceptional Rare Armor
Output: Elite Rare Armor
Category: Upgrade Set
Input: Ral Rune + Sol Rune + Perfect Emerald + Normal Set Weapon
Output: Exceptional Set Weapon
Added in Patch 2.4
Category: Upgrade Set
Input: Lum Rune + Pul Rune + Perfect Emerald + Exceptional Set Weapon
Output: Elite Set Weapon
Added in Patch 2.4
Category: Upgrade Set
Input: Tal Rune + Shael Rune + Perfect Diamond + Normal Set Armor
Output: Exceptional Set Armor
Added in Patch 2.4
Category: Upgrade Set
Input: Ko Rune + Lem Rune + Perfect Diamond + Exceptional Set Armor
Output: Elite Set Armor
Added in Patch 2.4
Category: Crafted
Input: Magic Heavy Gloves/Sharkskin Gloves/Vampirebone Gloves + Jewel + Nef Rune + Perfect Ruby
Output: Blood Gloves
Crafted: 1–3% Life Stolen per Hit; +10–20 Life; 5–10% Chance of Crushing Blow
Category: Crafted
Input: Magic Belt/Mesh Belt/Mithril Coil + Jewel + Tal Rune + Perfect Ruby
Output: Blood Belt
Crafted: 1–3% Life Stolen per Hit; +10–20 Life; 5–10% Chance of Open Wounds
Category: Crafted
Input: Magic Light Plated Boots/Battle Boots/Mirrored Boots + Jewel + Eth Rune + Perfect Ruby
Output: Blood Boots
Crafted: 1–3% Life Stolen per Hit; +10–20 Life; +5–10 Replenish Life
Category: Crafted
Input: Magic Helm/Casque/Armet + Jewel + Ral Rune + Perfect Ruby
Output: Blood Helm
Crafted: 1–3% Life Stolen per Hit; +10–20 Life; 5–10% Deadly Strike
Category: Crafted
Input: Magic ring + Jewel + Sol Rune + Perfect Ruby
Output: Blood Ring
Crafted: 1–3% Life Stolen per Hit; +10–20 Life; +1–5 Strength
Category: Crafted
Input: Magic amul + Jewel + Amn Rune + Perfect Ruby
Output: Blood Amulet
Crafted: 1–4% Life Stolen per Hit; +10–20 Life; 5–10% Faster Run/Walk
Category: Crafted
Input: Magic Axe (any) + Jewel + Ort Rune + Perfect Ruby
Output: Blood Weapon
Crafted: 1–4% Life Stolen per Hit; +10–20 Life; 35–60% Enhanced Damage
Category: Crafted
Input: Magic Spiked Shield/Barbed Shield/Blade Barrier + Jewel + Ith Rune + Perfect Ruby
Output: Blood Shield
Crafted: 1–3% Life Stolen per Hit; +10–20 Life; +4–7 Damage Returned to Melee Attackers
Category: Crafted
Input: Magic Plate Mail/Templar Coat/Hellforge Plate + Jewel + Thul Rune + Perfect Ruby
Output: Blood Body Armor
Crafted: 1–3% Life Stolen per Hit; +10–20 Life; +1–3 Life After Each Demon Kill
Category: Crafted
Input: Magic amul + Jewel + Ral Rune + Perfect Amethyst
Output: Caster Amulet
Crafted: 4–10% Regenerate Mana; +10–20 Mana; 5–10% Faster Cast Rate
Category: Crafted
Input: Magic Light Belt/Sharkskin Belt/Vampirefang Belt + Jewel + Ith Rune + Perfect Amethyst
Output: Caster Belt
Crafted: 4–10% Regenerate Mana; +10–20 Mana; 5–10% Faster Cast Rate
Category: Crafted
Input: Magic Boots/Demonhide Boots/Wyrmhide Boots + Jewel + Thul Rune + Perfect Amethyst
Output: Caster Boots
Crafted: 4–10% Regenerate Mana; +10–20 Mana; 2–5% Maximum Mana
Category: Crafted
Input: Magic Leather Gloves/Demonhide Gloves/Bramble Mitts + Jewel + Ort Rune + Perfect Amethyst
Output: Caster Gloves
Crafted: 4–10% Regenerate Mana; +10–20 Mana; +1–3 Mana After Each Kill
Category: Crafted
Input: Magic ring + Jewel + Amn Rune + Perfect Amethyst
Output: Caster Ring
Crafted: 4–10% Regenerate Mana; +10–20 Mana; +1–5 Energy
Category: Crafted
Input: Magic Rod (staff, wand or scepter) + Jewel + Tir Rune + Perfect Amethyst
Output: Caster Weapon
Crafted: 4–10% Regenerate Mana; +10–20 Mana; 1–5% Maximum Mana
Category: Crafted
Input: Magic Small Shield/Round Shield/Luna + Jewel + Eth Rune + Perfect Amethyst
Output: Caster Shield
Crafted: 4–10% Regenerate Mana; +10–20 Mana; 5–10% Increased Chance of Blocking
Category: Crafted
Input: Magic Light Plate/Mage Plate/Archon Plate + Jewel + Tal Rune + Perfect Amethyst
Output: Caster Body Armor
Crafted: 4–10% Regenerate Mana; +10–20 Mana; +1–3 Mana After Each Kill
Category: Crafted
Input: Magic Chain Gloves/Heavy Bracers/Vambraces + Jewel + Ort Rune + Perfect Sapphire
Output: Hit Power Gloves
Crafted: 5% Chance to Cast Level 4 Frost Nova When Struck; +3–7 Damage Returned to Melee Attackers; Knockback
Category: Crafted
Input: Magic Heavy Belt/Battle Belt/Troll Belt + Jewel + Tal Rune + Perfect Sapphire
Output: Hit Power Belt
Crafted: 5% Chance to Cast Level 4 Frost Nova When Struck; +3–7 Damage Returned to Melee Attackers; 5–10% Damage Taken Goes to Mana
Category: Crafted
Input: Magic Chain Boots/Mesh Boots/Boneweave Boots + Jewel + Ral Rune + Perfect Sapphire
Output: Hit Power Boots
Crafted: 5% Chance to Cast Level 4 Frost Nova When Struck; +3–7 Damage Returned to Melee Attackers; +25–60 Defense vs. Melee
Category: Crafted
Input: Magic Gothic Shield/Ancient Shield/Ward + Jewel + Eth Rune + Perfect Sapphire
Output: Hit Power Shield
Crafted: 5% Chance to Cast Level 4 Frost Nova When Struck; +3–10 Damage Returned to Melee Attackers; 5–10% Increased Chance of Blocking
Category: Crafted
Input: Magic ring + Jewel + Amn Rune + Perfect Sapphire
Output: Hit Power Ring
Crafted: 5% Chance to Cast Level 4 Frost Nova When Struck; +3–6 Damage Returned to Melee Attackers; +1–5 Dexterity
Category: Crafted
Input: Magic amul + Jewel + Thul Rune + Perfect Sapphire
Output: Hit Power Amulet
Crafted: 5% Chance to Cast Level 4 Frost Nova When Struck; +3–10 Damage Returned to Melee Attackers; 3–11% Hit Causes Monster to Flee
Category: Crafted
Input: Magic Blunt Weapon (any) + Jewel + Tir Rune + Perfect Sapphire
Output: Hit Power Weapon
Crafted: 5% Chance to Cast Level 4 Frost Nova When Struck; +3–7 Damage Returned to Melee Attackers; 35–60% Enhanced Damage
Category: Crafted
Input: Magic Full Helm/Basinet/Giant Conch + Jewel + Ith Rune + Perfect Sapphire
Output: Hit Power Helm
Crafted: 5% Chance to Cast Level 4 Frost Nova When Struck; +3–7 Damage Returned to Melee Attackers; +25–50 Defense vs. Missile
Category: Crafted
Input: Magic Field Plate/Sharktooth Armor/Kraken Shell + Jewel + Nef Rune + Perfect Sapphire
Output: Hit Power Body Armor
Crafted: 5% Chance to Cast Level 4 Frost Nova When Struck; +3–10 Damage Returned to Melee Attackers; 10–20% Faster Hit Recovery
Category: Crafted
Input: Magic amul + Jewel + Thul Rune + Perfect Emerald
Output: Safety Amulet
Crafted: +1–4 Damage Reduced; +1–2 Magic Damage Reduced; 1–10% Increased Chance of Blocking
Category: Crafted
Input: Magic Sash/Demonhide Sash/Spiderweb Sash + Jewel + Tal Rune + Perfect Emerald
Output: Safety Belt
Crafted: +1–4 Damage Reduced; +1–2 Magic Damage Reduced; 5–10% Poison Resist; 10–30% Enhanced Defense
Category: Crafted
Input: Magic Greaves/War Boots/Myrmidon Greaves + Jewel + Ort Rune + Perfect Emerald
Output: Safety Boots
Crafted: +1–4 Damage Reduced; +1–2 Magic Damage Reduced; 5–10% Fire Resist; 10–30% Enhanced Defense
Category: Crafted
Input: Magic Kite Shield/Dragon Shield/Monarch + Jewel + Nef Rune + Perfect Emerald
Output: Safety Shield
Crafted: +1–4 Damage Reduced; +1–2 Magic Damage Reduced; 5–10% Magic Resist; 10–30% Enhanced Defense
Category: Crafted
Input: Magic Gauntlets/War Gauntlets/Ogre Gauntlets + Jewel + Ral Rune + Perfect Emerald
Output: Safety Gloves
Crafted: +1–4 Damage Reduced; +1–2 Magic Damage Reduced; 5–10% Cold Resist; 10–30% Enhanced Defense
Category: Crafted
Input: Magic Crown/Grand Crown/Corona + Jewel + Ith Rune + Perfect Emerald
Output: Safety Helm
Crafted: +1–4 Damage Reduced; +1–2 Magic Damage Reduced; 5–10% Lightning Resist; 10–30% Enhanced Defense
Category: Crafted
Input: Magic Breast Plate/Cuirass/Great Hauberk + Jewel + Eth Rune + Perfect Emerald
Output: Safety Body Armor
Crafted: +1–4 Damage Reduced; +1–2 Magic Damage Reduced; Half Freeze Duration; 10–30% Enhanced Defense
Category: Crafted
Input: Magic ring + Jewel + Amn Rune + Perfect Emerald
Output: Safety Ring
Crafted: +1–4 Damage Reduced; +1–2 Magic Damage Reduced; +1–5 Vitality
Category: Crafted
Input: Magic Spear (any) + Jewel + Sol Rune + Perfect Emerald
Output: Safety Weapon
Crafted: +1–4 Damage Reduced; +1–2 Magic Damage Reduced; 5–10% Enhanced Defense
Category: Rerolling
Input: 3 Perfect Gems + 1 Magic Item
Output: New Random Magic Item (same type)
Any 3 perfect gems, result based on item level
Category: Rerolling
Input: 6 Perfect Skulls + 1 Rare Item
Output: New Random Rare Item (same type)
Result based on item level
Category: Repair
Input: Ort Rune + Weapon
Output: Fully Repaired Weapon
Category: Repair
Input: Ral Rune + Armor
Output: Fully Repaired Armor
Category: Repair
Input: Ort Rune + Chipped Gem + Weapon
Output: Fully Repaired & Recharged Weapon
Repairs durability and refills charges on weapons with skill charges
Category: Upgrade Low Quality
Input: El Rune + Chipped Gem + Low Quality Armor
Output: Normal Quality Armor
Resets item level to 1; socket limits can change.
Category: Quest
Input: Staff of Kings + Amulet of the Viper
Output: Horadric Staff
Act 2 quest: Place in Orifice to enter Duriel's Chamber
Category: Quest
Input: Khalim's Flail + Khalim's Brain + Khalim's Heart + Khalim's Eye
Output: Khalim's Will
Act 3 quest: Destroy the Compelling Orb
Category: Quest
Input: 5 Colossal Ancient Statues
Output: Red Portal to Colossal Ancients
Combine all 5 different statues in the Horadric Cube to face the pinnacle boss encounter (Patch 3.0)
Category: Sunder Charm Renewal
Input: Latent Flame Rift + Io Rune + Perfect Ruby + Deep Shard
Output: Renewed Flame Rift
Requires the listed Latent charm. Rerolling an already Renewed charm uses separate recipes and costs.
Category: Sunder Charm Renewal
Input: Latent Cold Rupture + Lum Rune + Perfect Sapphire + Eastern Shard
Output: Renewed Cold Rupture
Requires the listed Latent charm. Rerolling an already Renewed charm uses separate recipes and costs.
Category: Sunder Charm Renewal
Input: Latent Crack of the Heavens + Fal Rune + Perfect Topaz + Southern Shard
Output: Renewed Crack of the Heavens
Requires the listed Latent charm. Rerolling an already Renewed charm uses separate recipes and costs.
Category: Sunder Charm Renewal
Input: Latent Rotting Fissure + Ko Rune + Perfect Emerald + Western Shard
Output: Renewed Rotting Fissure
Requires the listed Latent charm. Rerolling an already Renewed charm uses separate recipes and costs.
Category: Sunder Charm Renewal
Input: Latent Bone Break + Pul Rune + Perfect Amethyst + Northern Shard
Output: Renewed Bone Break
Requires the listed Latent charm. Rerolling an already Renewed charm uses separate recipes and costs.
Category: Sunder Charm Renewal
Input: Latent Black Cleft + Mal Rune + Perfect Diamond + Southern Shard + Deep Shard + Northern Shard
Output: Renewed Black Cleft
Requires the listed Latent charm. Rerolling an already Renewed charm uses separate recipes and costs.
Category: Portal
Input: Wirt's Leg + Tome of Town Portal
Output: Portal to Secret Cow Level
Must have killed Baal on current difficulty. Use in Act 1 camp.
Category: Portal
Input: Key of Terror + Key of Hate + Key of Destruction
Output: Portal to Mini Uber area
Hell only, Act 5 Harrogath. Random portal: Furnace of Pain, Matron's Den, or Forgotten Sands.
Category: Portal
Input: Mephisto's Brain + Diablo's Horn + Baal's Eye
Output: Portal to Uber Tristram
Hell only, Act 5 Harrogath. Drops Hellfire Torch on completion.
Category: Essences & Token
Input: Twisted Essence of Suffering + Charged Essence of Hatred + Burning Essence of Terror + Festering Essence of Destruction
Output: Token of Absolution
Resets all skill and stat points. Essences drop from Hell act bosses.
Category: Potion
Input: 3 Health Potions + 3 Mana Potions + 1 Chipped Gem
Output: 1 Rejuvenation Potion
Category: Potion
Input: 3 Health Potions + 3 Mana Potions + 1 Normal Gem
Output: 1 Full Rejuvenation Potion
Category: Potion
Input: 3 Rejuvenation Potions
Output: 1 Full Rejuvenation Potion
Combine 3 regular Rejuvenation Potions to create 1 Full Rejuvenation Potion.
Category: Potion
Input: 1 Strangling Gas Potion + 1 Health Potion
Output: 1 Antidote Potion
Category: Misc
Input: Perfect Topaz + Perfect Amethyst + Perfect Sapphire + Perfect Ruby + Perfect Emerald + Perfect Diamond + Magic Amulet
Output: Prismatic Amulet (+16-20 All Res)
Requires 6 different perfect gems
Category: Misc
Input: 3 Magic Rings
Output: 1 Random Magic Amulet
Category: Misc
Input: 3 Magic Amulets
Output: 1 Random Magic Ring
Category: Misc
Input: 3 Perfect Skulls + 1 Rare Item + Stone of Jordan
Output: Add 1 Socket to Rare Item
Only works on items that can have sockets. Cannot add to items that already have sockets.
Category: Crafted
Input: Magic Mask/Death Mask/Demonhead + Jewel + Nef Rune + Perfect Amethyst
Output: Caster Helm
Crafted: 4–10% Regenerate Mana; +10–20 Mana; 1–4% Mana Stolen per Hit
Category: Upgrade Low Quality
Input: Eld Rune + Chipped Gem + Low Quality Weapon
Output: Normal Quality Weapon
Resets item level to 1; socket limits can change.
Open the categorized Cube reference
Sources and corrections: Blizzard's released 3.3 notes and extracted game tables. This is an unofficial fan reference, not an in-game integration.